mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
4203d69525
1) spell handler refactored to support modding in general way 2) imunnity icons moved to WoG as they depends on wog`s graphics 3) introduced new class template for handlers (todo: use this in other handlers) 4) save format changed 5) introduced "absolute immunity" - unaffected by "the Orb" etc. (todo: use it in config) 6) new format documented on wiki, added json schema. * more split of registertypes - fixes 32 mingw build
80 lines
2.5 KiB
XML
80 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="VCAI" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="../VCAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Debug/" />
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<Option type="3" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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<Linker>
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<Add directory="../FuzzyLite/bin/Debug" />
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</Linker>
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</Target>
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<Target title="Release">
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<Option output="../VCAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Release/" />
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<Option type="3" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-fomit-frame-pointer" />
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<Add option="-O3" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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<Add directory="../FuzzyLite/bin/Release" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-pedantic" />
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<Add option="-Wextra" />
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<Add option="-Wall" />
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<Add option="-fexceptions" />
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<Add option="-Wpointer-arith" />
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<Add option="-Wno-switch" />
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<Add option="-Wno-sign-compare" />
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<Add option="-Wno-unused-parameter" />
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<Add option="-Wno-overloaded-virtual" />
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<Add option="-DBOOST_THREAD_USE_LIB" />
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<Add option="-D_WIN32_WINNT=0x0501" />
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<Add directory="$(#boost.include)" />
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<Add directory="../../include" />
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</Compiler>
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<Linker>
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<Add option="-lFuzzyLite" />
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<Add option="-lboost_system$(#boost.libsuffix)" />
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<Add option="-lboost_thread$(#boost.libsuffix)" />
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<Add option="-lboost_chrono$(#boost.libsuffix)" />
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<Add option="-lVCMI_lib" />
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<Add directory="$(#boost.lib32)" />
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<Add directory="../.." />
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</Linker>
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<Unit filename="AIUtility.cpp" />
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<Unit filename="AIUtility.h" />
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<Unit filename="Fuzzy.cpp" />
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<Unit filename="Fuzzy.h" />
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<Unit filename="Goals.cpp" />
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<Unit filename="Goals.h" />
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<Unit filename="StdInc.h">
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<Option weight="0" />
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</Unit>
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<Unit filename="VCAI.cpp" />
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<Unit filename="VCAI.h" />
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<Unit filename="main.cpp" />
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<Extensions>
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<code_completion />
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<envvars />
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<debugger />
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<lib_finder disable_auto="1" />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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