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vcmi/lib/serializer/JsonTreeSerializer.h

74 lines
1.4 KiB
C++

/*
* JsonTreeSerializer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "JsonSerializeFormat.h"
template <typename T>
class JsonTreeSerializer : public JsonSerializeFormat
{
public:
const JsonNode & getCurrent() override
{
return * currentObject;
}
protected:
T currentObject;
std::vector<T> treeRoute;
JsonTreeSerializer(const IInstanceResolver * instanceResolver_, T root, const bool saving_)
: JsonSerializeFormat(instanceResolver_, saving_),
currentObject(root),
treeRoute()
{
}
void pop() override
{
assert(!treeRoute.empty());
currentObject = treeRoute.back();
treeRoute.pop_back();
}
void pushStruct(const std::string & fieldName) override
{
pushObject(fieldName);
}
void pushArray(const std::string & fieldName) override
{
pushObject(fieldName);
}
void pushArrayElement(const size_t index) override
{
pushObject(&(currentObject->Vector().at(index)));
}
void pushField(const std::string & fieldName) override
{
pushObject(fieldName);
}
private:
void pushObject(const std::string & fieldName)
{
pushObject(&(currentObject->operator[](fieldName)));
}
void pushObject(T newCurrentObject)
{
treeRoute.push_back(currentObject);
currentObject = newCurrentObject;
}
};