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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/config
2015-10-15 01:11:15 +03:00
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creatures Fix issue 1230. Implement Nomads sandwalker bonus 2015-10-15 01:11:15 +03:00
factions Fixes 1852 - fixed typo in tower config and added check to detect such cases 2014-08-04 14:47:42 +03:00
heroes Fix fortess heros specialities, issue 2131 2015-09-14 17:36:33 +03:00
objects Add some missing object subtypes, (found on test map VCMI_Tests_2011b.h3m) 2015-06-10 23:59:13 +03:00
schemas Introduce dummy spell animation/ animation pause configuration 2015-09-12 21:09:52 +03:00
spells Made Disrupting Ray effect permanent. 2015-10-06 00:26:04 +03:00
artifacts.json Introduced absolute specific spell immunity. 2015-09-29 17:26:44 +03:00
battles_graphics.json Added configurable animation for SPELL_LIKE_ATTACK 2014-11-28 00:36:14 +03:00
battleStartpos.json
bonuses_texts.json Tweak bonus descriptions, fixes mantiss 2261 2015-09-29 18:11:43 +03:00
bonuses.json Implement NO_TERRAIN_PENALTY bonus 2015-10-15 01:09:02 +03:00
buildings5.json
campaign_regions.json
campaignMedia.json
campaignSets.json
commanders.json
defaultMods.json Merged changes from upstream and fixed compilation caused by API changes 2014-06-03 22:45:18 +03:00
ERMU_to_picture.json
filesystem.json
fonts.json
gameConfig.json Banks now use new scheme as well 2014-06-22 13:39:40 +03:00
heroClasses.json Introduce configuration option for editor animation of map object and setup it for hero classes. 2015-06-10 14:21:33 +03:00
mainmenu.json
mapOverrides.json
NEUTRAL.PAL
obstacles.json
resolutions.json Added advmap config options to enable/disable fading; 2015-02-02 19:38:30 +01:00
resources.json
sp_sounds.json
startres.json
terrains.json
terrainViewPatterns.json Fix mantis #1859, unknown pattern in underground 2015-03-28 16:41:26 +01:00
translate.json Quest Log: implement option to hide complete quests 2015-02-17 05:47:49 +03:00