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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
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cfe99b4bed8c8c0603d77203e3421209cea0118f
vcmi/server
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Ivan Savenko 7672bea319 Merge pull request #6485 from IvanSavenko/ai_optimize_2
[1.7.2] AI optimizations
2025-12-31 00:14:22 +02:00
..
battles
Rename bonus to ADJACENT_SPELLCASTER - more logical name
2025-12-28 17:23:55 +01:00
processors
Merge pull request #6485 from IvanSavenko/ai_optimize_2
2025-12-31 00:14:22 +02:00
queries
…
CGameHandler.cpp
Merge branch 'beta' into spell-research-improvements
2025-12-31 00:13:59 +02:00
CGameHandler.h
show statistics ingame
2025-11-22 16:46:10 +01:00
CMakeLists.txt
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CVCMIServer.cpp
add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat
2025-12-04 09:16:35 +01:00
CVCMIServer.h
Fixes and workarounds for crashes from Google Play
2025-12-21 11:35:21 +02:00
GlobalLobbyProcessor.cpp
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GlobalLobbyProcessor.h
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IGameServer.h
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LobbyNetPackVisitors.h
add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat
2025-12-04 09:16:35 +01:00
NetPacksLobbyServer.cpp
made quick load logic follow restart logic more closely
2025-12-05 11:22:29 +01:00
NetPacksServer.cpp
show statistics ingame
2025-11-22 16:46:10 +01:00
ServerNetPackVisitors.h
show statistics ingame
2025-11-22 16:46:10 +01:00
ServerSpellCastEnvironment.cpp
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ServerSpellCastEnvironment.h
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StdInc.cpp
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StdInc.h
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TurnTimerHandler.cpp
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TurnTimerHandler.h
…
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