mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
dd808ef5cc
- support for one more Russian localisation, fixes #1321 - fixed icon for level 1 town hall, #1294 - correct portraits for first heroes from mods, #1297 and probably #1298 And a lot of gcc compile fixes
110 lines
3.6 KiB
C++
110 lines
3.6 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* CGeneralTextHandler.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
class CInputStream;
|
|
|
|
/// Parser for any text files from H3
|
|
class CLegacyConfigParser
|
|
{
|
|
std::unique_ptr<char[]> data;
|
|
char * curr;
|
|
char * end;
|
|
|
|
void init(const std::unique_ptr<CInputStream> & input);
|
|
|
|
/// extracts part of quoted string.
|
|
std::string extractQuotedPart();
|
|
|
|
/// extracts quoted string. Any end of lines are ignored, double-quote is considered as "escaping"
|
|
std::string extractQuotedString();
|
|
|
|
/// extracts non-quoted string
|
|
std::string extractNormalString();
|
|
|
|
public:
|
|
/// read one entry from current line. Return ""/0 if end of line reached
|
|
std::string readString();
|
|
float readNumber();
|
|
|
|
template <typename numeric>
|
|
std::vector<numeric> readNumArray(size_t size)
|
|
{
|
|
std::vector<numeric> ret;
|
|
ret.reserve(size);
|
|
while (size--)
|
|
ret.push_back(readNumber());
|
|
return ret;
|
|
}
|
|
|
|
/// returns true if next entry is empty
|
|
bool isNextEntryEmpty() const;
|
|
|
|
/// end current line
|
|
bool endLine();
|
|
|
|
CLegacyConfigParser(std::string URI);
|
|
CLegacyConfigParser(const std::unique_ptr<CInputStream> & input);
|
|
};
|
|
|
|
class DLL_LINKAGE CGeneralTextHandler //Handles general texts
|
|
{
|
|
public:
|
|
std::vector<std::string> allTexts;
|
|
|
|
std::vector<std::string> arraytxt;
|
|
std::vector<std::string> primarySkillNames;
|
|
std::vector<std::string> jktexts;
|
|
std::vector<std::string> heroscrn;
|
|
std::vector<std::string> overview;//text for Kingdom Overview window
|
|
std::vector<std::string> colors; //names of player colors ("red",...)
|
|
std::vector<std::string> capColors; //names of player colors with first letter capitalized ("Red",...)
|
|
std::vector<std::string> turnDurations; //turn durations for pregame (1 Minute ... Unlimited)
|
|
|
|
//towns
|
|
std::vector<std::string> tcommands, hcommands, fcommands; //texts for town screen, town hall screen and fort screen
|
|
std::vector<std::string> tavernInfo;
|
|
|
|
std::vector<std::pair<std::string,std::string> > zelp;
|
|
std::vector<std::string> lossCondtions;
|
|
std::vector<std::string> victoryConditions;
|
|
|
|
//objects
|
|
std::vector<std::string> names; //vector of objects; i-th object in vector has subnumber i
|
|
std::vector<std::string> creGens; //names of creatures' generators
|
|
std::vector<std::string> creGens4; //names of multiple creatures' generators
|
|
std::vector<std::string> advobtxt;
|
|
std::vector<std::string> xtrainfo;
|
|
std::vector<std::string> restypes; //names of resources
|
|
std::vector<std::string> terrainNames;
|
|
std::vector<std::string> randsign;
|
|
std::vector<std::pair<std::string,std::string> > mines; //first - name; second - event description
|
|
std::vector<std::string> seerEmpty;
|
|
std::vector <std::vector <std::vector <std::string> > > quests; //[quest][type][index]
|
|
//type: quest, progress, complete, rollover, log OR time limit //index: 0-2 seer hut, 3-5 border guard
|
|
std::vector<std::string> seerNames;
|
|
std::vector<std::string> tentColors;
|
|
std::vector<std::string> threat; //power rating for neutral stacks
|
|
|
|
//sec skills
|
|
std::vector <std::string> skillName;
|
|
std::vector <std::vector <std::string> > skillInfoTexts; //[id][level] : level 0 - basic; 2 - advanced
|
|
std::vector<std::string> levels;
|
|
std::vector<std::string> zcrexp; //more or less useful content of that file
|
|
|
|
//campaigns
|
|
std::vector <std::string> campaignMapNames;
|
|
std::vector < std::vector <std::string> > campaignRegionNames;
|
|
|
|
void readToVector(std::string sourceName, std::vector<std::string> & dest);
|
|
CGeneralTextHandler();
|
|
};
|