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69 lines
1.5 KiB
C++
69 lines
1.5 KiB
C++
/*
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* TextControls.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "VideoWidget.h"
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#include "../CGameInfo.h"
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#include "../media/IVideoPlayer.h"
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#include "../media/ISoundPlayer.h"
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#include "../render/Canvas.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/WindowHandler.h"
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VideoWidget::VideoWidget(const Point & position, const VideoPath & looped)
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: VideoWidget(position, VideoPath(), looped)
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{
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}
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VideoWidget::VideoWidget(const Point & position, const VideoPath & prologue, const VideoPath & looped)
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:current(prologue)
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,next(looped)
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,videoSoundHandle(-1)
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{
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}
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VideoWidget::~VideoWidget() = default;
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void VideoWidget::show(Canvas & to)
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{
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CCS->videoh->update(pos.x + 107, pos.y + 70, to.getInternalSurface(), true, false);
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}
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void VideoWidget::activate()
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{
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CCS->videoh->open(current);
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auto audioData = CCS->videoh->getAudio(current);
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videoSoundHandle = CCS->soundh->playSound(audioData, -1);
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if (videoSoundHandle != -1)
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{
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CCS->soundh->setCallback(videoSoundHandle, [this](){
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if (GH.windows().isTopWindow(this))
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this->videoSoundHandle = -1;
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});
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}
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}
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void VideoWidget::deactivate()
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{
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CCS->videoh->close();
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CCS->soundh->stopSound(videoSoundHandle);
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}
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void VideoWidget::showAll(Canvas & to)
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{
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CCS->videoh->update(pos.x + 107, pos.y + 70, to.getInternalSurface(), true, false);
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}
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void VideoWidget::tick(uint32_t msPassed)
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{
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}
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