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vcmi
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2025-11-25 22:42:04 +02:00
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d0c09c90ad6ac5444e1617a29356c717e9a501b7
vcmi
/
scripting
/
lua
/
api
History
Laserlicht
134c145b98
convert ResourceSet to std::map
2025-09-15 23:48:55 +02:00
..
battle
…
events
…
netpacks
convert ResourceSet to std::map
2025-09-15 23:48:55 +02:00
Artifact.cpp
…
Artifact.h
…
BattleCb.cpp
…
BattleCb.h
…
BonusSystem.cpp
Fix sonar warnings, convert spaces -> tabs
2025-07-09 17:52:51 +03:00
BonusSystem.h
…
Creature.cpp
…
Creature.h
…
Faction.cpp
…
Faction.h
…
GameCb.cpp
map objects hierarchy now uses IGameInfoCallback
2025-05-14 18:33:20 +03:00
GameCb.h
…
HeroClass.cpp
…
HeroClass.h
…
HeroInstance.cpp
…
HeroInstance.h
…
HeroType.cpp
…
HeroType.h
…
ObjectInstance.cpp
…
ObjectInstance.h
remove CObjectHandler
2025-09-14 21:34:32 +02:00
Player.cpp
…
Player.h
…
Registry.cpp
…
Registry.h
…
ServerCb.cpp
…
ServerCb.h
…
Services.cpp
…
Services.h
…
Skill.cpp
…
Skill.h
…
Spell.cpp
…
Spell.h
…
StackInstance.cpp
…
StackInstance.h
Split CCreatureSet file on .h/.cpp per class basis
2025-07-07 19:12:31 +03:00