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vcmi/lib/constants/IdentifierBase.h
Ivan Savenko cc71651ee4 Show proper error message if player attempts to load save with missing
identifiers instead of silent crash to main menu
2023-11-19 19:30:55 +02:00

255 lines
6.7 KiB
C++

/*
* IdentifierBase.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
class IdentifierResolutionException : public std::runtime_error
{
public:
const std::string identifierName;
IdentifierResolutionException(const std::string & identifierName )
: std::runtime_error("Failed to resolve identifier " + identifierName)
, identifierName(identifierName)
{}
};
class IdentifierBase
{
protected:
constexpr IdentifierBase():
num(-1)
{}
explicit constexpr IdentifierBase(int32_t value):
num(value)
{}
~IdentifierBase() = default;
/// Attempts to resolve identifier using provided entity type
/// Returns resolved numeric identifier
/// Throws IdentifierResolutionException on failure
static int32_t resolveIdentifier(const std::string & entityType, const std::string identifier);
public:
int32_t num;
constexpr int32_t getNum() const
{
return num;
}
constexpr void setNum(int32_t value)
{
num = value;
}
struct hash
{
size_t operator()(const IdentifierBase & id) const
{
return std::hash<int>()(id.num);
}
};
constexpr void advance(int change)
{
num += change;
}
constexpr operator int32_t () const
{
return num;
}
friend std::ostream& operator<<(std::ostream& os, const IdentifierBase& dt)
{
return os << dt.num;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Note: use template to force different type, blocking any Identifier<A> <=> Identifier<B> comparisons
template<typename FinalClass>
class Identifier : public IdentifierBase
{
using BaseClass = IdentifierBase;
public:
constexpr Identifier()
{}
explicit constexpr Identifier(int32_t value):
IdentifierBase(value)
{}
constexpr bool operator == (const Identifier & b) const { return BaseClass::num == b.num; }
constexpr bool operator <= (const Identifier & b) const { return BaseClass::num <= b.num; }
constexpr bool operator >= (const Identifier & b) const { return BaseClass::num >= b.num; }
constexpr bool operator != (const Identifier & b) const { return BaseClass::num != b.num; }
constexpr bool operator < (const Identifier & b) const { return BaseClass::num < b.num; }
constexpr bool operator > (const Identifier & b) const { return BaseClass::num > b.num; }
constexpr FinalClass & operator++()
{
++BaseClass::num;
return static_cast<FinalClass&>(*this);
}
constexpr FinalClass & operator--()
{
--BaseClass::num;
return static_cast<FinalClass&>(*this);
}
constexpr FinalClass operator--(int)
{
FinalClass ret(num);
--BaseClass::num;
return ret;
}
constexpr FinalClass operator++(int)
{
FinalClass ret(num);
++BaseClass::num;
return ret;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
template<typename FinalClass, typename BaseClass>
class IdentifierWithEnum : public BaseClass
{
using EnumType = typename BaseClass::Type;
static_assert(std::is_same_v<std::underlying_type_t<EnumType>, int32_t>, "Entity Identifier must use int32_t");
public:
constexpr EnumType toEnum() const
{
return static_cast<EnumType>(BaseClass::num);
}
constexpr IdentifierWithEnum(const EnumType & enumValue)
{
BaseClass::num = static_cast<int32_t>(enumValue);
}
constexpr IdentifierWithEnum(int32_t _num = -1)
{
BaseClass::num = _num;
}
constexpr bool operator == (const EnumType & b) const { return BaseClass::num == static_cast<int32_t>(b); }
constexpr bool operator <= (const EnumType & b) const { return BaseClass::num <= static_cast<int32_t>(b); }
constexpr bool operator >= (const EnumType & b) const { return BaseClass::num >= static_cast<int32_t>(b); }
constexpr bool operator != (const EnumType & b) const { return BaseClass::num != static_cast<int32_t>(b); }
constexpr bool operator < (const EnumType & b) const { return BaseClass::num < static_cast<int32_t>(b); }
constexpr bool operator > (const EnumType & b) const { return BaseClass::num > static_cast<int32_t>(b); }
constexpr bool operator == (const IdentifierWithEnum & b) const { return BaseClass::num == b.num; }
constexpr bool operator <= (const IdentifierWithEnum & b) const { return BaseClass::num <= b.num; }
constexpr bool operator >= (const IdentifierWithEnum & b) const { return BaseClass::num >= b.num; }
constexpr bool operator != (const IdentifierWithEnum & b) const { return BaseClass::num != b.num; }
constexpr bool operator < (const IdentifierWithEnum & b) const { return BaseClass::num < b.num; }
constexpr bool operator > (const IdentifierWithEnum & b) const { return BaseClass::num > b.num; }
constexpr FinalClass & operator++()
{
++BaseClass::num;
return static_cast<FinalClass&>(*this);
}
constexpr FinalClass operator++(int)
{
FinalClass ret(BaseClass::num);
++BaseClass::num;
return ret;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
template<typename FinalClass>
class EntityIdentifier : public Identifier<FinalClass>
{
public:
using Identifier<FinalClass>::Identifier;
template <typename Handler>
void serialize(Handler &h, const int version)
{
auto * finalClass = static_cast<FinalClass*>(this);
std::string value;
if (h.saving)
value = FinalClass::encode(finalClass->num);
h & value;
if (!h.saving)
finalClass->num = FinalClass::decode(value);
}
};
template<typename FinalClass, typename BaseClass>
class EntityIdentifierWithEnum : public IdentifierWithEnum<FinalClass, BaseClass>
{
public:
using IdentifierWithEnum<FinalClass, BaseClass>::IdentifierWithEnum;
template <typename Handler>
void serialize(Handler &h, const int version)
{
auto * finalClass = static_cast<FinalClass*>(this);
std::string value;
if (h.saving)
value = FinalClass::encode(finalClass->num);
h & value;
if (!h.saving)
finalClass->num = FinalClass::decode(value);
}
};
template<typename FinalClass>
class StaticIdentifier : public Identifier<FinalClass>
{
public:
using Identifier<FinalClass>::Identifier;
template <typename Handler>
void serialize(Handler &h, const int version)
{
auto * finalClass = static_cast<FinalClass*>(this);
h & finalClass->num;
}
};
template<typename FinalClass, typename BaseClass>
class StaticIdentifierWithEnum : public IdentifierWithEnum<FinalClass, BaseClass>
{
public:
using IdentifierWithEnum<FinalClass, BaseClass>::IdentifierWithEnum;
template <typename Handler>
void serialize(Handler &h, const int version)
{
auto * finalClass = static_cast<FinalClass*>(this);
h & finalClass->num;
}
};
VCMI_LIB_NAMESPACE_END