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https://github.com/vcmi/vcmi.git
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90fd75e66c
* Sprite/Bitmap handlers moved to VCMI_Lib * Moved volume sliders 1px down for better look
71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
#ifndef __CDEFHANDLER_H__
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#define __CDEFHANDLER_H__
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#include "../client/CBitmapHandler.h"
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struct SDL_Surface;
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class CDefEssential;
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class CLodHandler;
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/*
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* CDefHandler.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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struct Cimage
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{
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int groupNumber;
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std::string imName; //name without extension
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SDL_Surface * bitmap;
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};
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class CDefHandler
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{
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private:
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int totalEntries, DEFType, totalBlocks;
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bool allowRepaint;
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int length;
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unsigned int * RWEntries;
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struct SEntry
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{
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std::string name;
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int offset;
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int group;
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} ;
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std::vector<SEntry> SEntries ;
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public:
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int width, height; //width and height
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std::string defName, curDir;
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std::vector<Cimage> ourImages;
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bool alphaTransformed;
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bool notFreeImgs;
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CDefHandler(); //c-tor
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~CDefHandler(); //d-tor
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static void print (std::ostream & stream, int nr, int bytcon);
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int readNormalNr (int pos, int bytCon, unsigned char * str=NULL, bool cyclic=false);
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static unsigned char *writeNormalNr (int nr, int bytCon);
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SDL_Surface * getSprite (int SIndex, unsigned char * FDef, BMPPalette * palette); //zapisuje klatke o zadanym numerze do "testtt.bmp"
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void openDef(std::string name);
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void expand(unsigned char N,unsigned char & BL, unsigned char & BR);
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void openFromMemory(unsigned char * table, std::string name);
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CDefEssential * essentialize();
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static CDefHandler * giveDef(std::string defName);
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static CDefEssential * giveDefEss(std::string defName);
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};
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class CDefEssential //DefHandler with images only
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{
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public:
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std::vector<Cimage> ourImages;
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~CDefEssential(); //d-tor
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};
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#endif // __CDEFHANDLER_H__
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