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vcmi/config/factions
Konstantin a86e12cd42 vcmi: convert necromancy
Now it is 3 bonuses to cover necromancy.
1. IMPROVED_NECROMANCY = possible creatures raized (affected by cloak)
2. UNDEAD_RAISE_CHANCE = raise chance (affected by artifacts)
3. UNDEAD_RAISE_POWER = helper to select creature from first
2023-03-16 16:46:41 +03:00
..
castle.json Fix wrong rendering of castle shipyard 2023-01-15 19:10:40 +01:00
conflux.json Added default tower shooter icons to all standard factions 2022-11-29 15:14:57 +02:00
dungeon.json Added default tower shooter icons to all standard factions 2022-11-29 15:14:57 +02:00
fortress.json Added default tower shooter icons to all standard factions 2022-11-29 15:14:57 +02:00
inferno.json Added default tower shooter icons to all standard factions 2022-11-29 15:14:57 +02:00
necropolis.json vcmi: convert necromancy 2023-03-16 16:46:41 +03:00
neutral.json Native terrain is now required for faction, opt-out with value "none" 2023-01-17 22:59:14 +02:00
rampart.json Added default tower shooter icons to all standard factions 2022-11-29 15:14:57 +02:00
random.json * WIP on event condition format 2017-05-27 00:23:19 +03:00
stronghold.json Added default tower shooter icons to all standard factions 2022-11-29 15:14:57 +02:00
tower.json Added default tower shooter icons to all standard factions 2022-11-29 15:14:57 +02:00