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vcmi/docs/developers/Building_Linux.md
2024-05-06 00:46:21 +02:00

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# Compiling VCMI
- Current baseline requirement for building is Ubuntu 20.04
- Supported C++ compilers for UNIX-like systems are GCC 9+ and Clang 13+
Older distributions and compilers might work, but they aren't tested by Github CI (Actions)
# Installing dependencies
## Prerequisites
To compile, the following packages (and their development counterparts) are needed to build:
- CMake
- SDL2 with devel packages: mixer, image, ttf
- zlib and zlib-devel
- Boost C++ libraries v1.48+: program-options, filesystem, system, thread, locale
- Recommended, if you want to build launcher or map editor: Qt 5, widget and network modules
- Recommended, FFmpeg libraries, if you want to watch in-game videos: libavformat and libswscale. Their name could be libavformat-devel and libswscale-devel, or ffmpeg-libs-devel or similar names.
- Optional:
- if you want to build scripting modules: LuaJIT
- to speed up recompilation: Ccache
## On Debian-based systems (e.g. Ubuntu)
For Ubuntu and Debian you need to install this list of packages:
`sudo apt-get install cmake g++ clang libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev libsdl2-mixer-dev zlib1g-dev libavformat-dev libswscale-dev libboost-dev libboost-filesystem-dev libboost-system-dev libboost-thread-dev libboost-program-options-dev libboost-locale-dev libboost-iostreams-dev qtbase5-dev libtbb-dev libluajit-5.1-dev liblzma-dev libsqlite3-dev qttools5-dev ninja-build ccache`
Alternatively if you have VCMI installed from repository or PPA you can use:
`sudo apt-get build-dep vcmi`
## On RPM-based distributions (e.g. Fedora)
`sudo yum install cmake gcc-c++ SDL2-devel SDL2_image-devel SDL2_ttf-devel SDL2_mixer-devel boost boost-devel boost-filesystem boost-system boost-thread boost-program-options boost-locale boost-iostreams zlib-devel ffmpeg-devel ffmpeg-libs qt5-qtbase-devel tbb-devel luajit-devel liblzma-devel libsqlite3-devel fuzzylite-devel ccache`
NOTE: `fuzzylite-devel` package is no longer available in recent version of Fedora, for example Fedora 38. It's not a blocker because VCMI bundles fuzzylite lib in its source code.
## On Arch-based distributions
On Arch-based distributions, there is a development package available for VCMI on the AUR.
It can be found at: <https://aur.archlinux.org/packages/vcmi-git/>
Information about building packages from the Arch User Repository (AUR) can be found at the Arch wiki.
# Getting the sources
We recommend the following directory structure:
.
├── vcmi -> contains sources and is under git control
└── build -> contains build output, makefiles, object files,...
Out-of-source builds keep the local repository clean so one doesn't have to manually exclude files generated during the build from commits.
You can get latest sources with:
`git clone -b develop --recursive https://github.com/vcmi/vcmi.git`
# Compilation
## Configuring Makefiles
```sh
mkdir build && cd build
cmake -S ../vcmi
```
# Additional options that you may want to use:
## To enable debugging:
`cmake -S ../vcmi -D CMAKE_BUILD_TYPE=Debug`
**Notice**: The ../vcmi/ is not a typo, it will place makefile scripts into the build dir as the build dir is your working dir when calling CMake.
## To use ccache:
`cmake -S ../vcmi -D ENABLE_CCACHE:BOOL=ON`
## Trigger build
`cmake --build . -- -j2`
(-j2 = compile with 2 threads, you can specify any value)
That will generate vcmiclient, vcmiserver, vcmilauncher as well as .so libraries in the **build/bin/** directory.
# Package building
## RPM package
The first step is to prepare a RPM build environment. On Fedora systems you can follow this guide: http://fedoraproject.org/wiki/How_to_create_an_RPM_package#SPEC_file_overview
0. Enable RPMFusion free repo to access to ffmpeg libs:
```sh
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
```
NOTE: the stock ffmpeg from Fedora repo is no good as it has stripped lots of codecs
1. Perform a git clone from a tagged branch for the right Fedora version from https://github.com/rpmfusion/vcmi; for example for Fedora 38: <pre>git clone -b f38 --single-branch https://github.com/rpmfusion/vcmi.git</pre>
2. Copy all files to ~/rpmbuild/SPECS with command: <pre>cp vcmi/* ~/rpmbuild/SPECS</pre>
3. Fetch all sources by using spectool:
```sh
sudo dnf install rpmdevtools
spectool -g -R ~/rpmbuild/SPECS/vcmi.spec
```
4. Fetch all dependencies required to build the RPM:
```sh
sudo dnf install dnf-plugins-core
sudo dnf builddep ~/rpmbuild/SPECS/vcmi.spec
```
4. Go to ~/rpmbuild/SPECS and open terminal in this folder and type:
```sh
rpmbuild -ba ~/rpmbuild/SPECS/vcmi.spec
```
5. Generated RPM is in folder ~/rpmbuild/RPMS
If you want to package the generated RPM above for different processor architectures and operating systems you can use the tool mock.
Moreover, it is necessary to install mock-rpmfusion_free due to the packages ffmpeg-devel and ffmpeg-libs which aren't available in the standard RPM repositories(at least for Fedora). Go to ~/rpmbuild/SRPMS in terminal and type:
```sh
mock -r fedora-38-aarch64-rpmfusion_free path_to_source_RPM
mock -r fedora-38-x86_64-rpmfusion_free path_to_source_RPM
```
For other distributions that uses RPM, chances are there might be a spec file for VCMI. If there isn't, you can adapt the RPMFusion's file
Available root environments and their names are listed in /etc/mock.
## Debian/Ubuntu
1. Install debhelper and devscripts packages
2. Run dpkg-buildpackage command from vcmi source directory
```sh
sudo apt-get install debhelper devscripts
cd /path/to/source
dpkg-buildpackage
```
To generate packages for different architectures see "-a" flag of dpkg-buildpackage command