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games
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vcmi
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https://github.com/vcmi/vcmi.git
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2026-06-19 22:57:37 +02:00
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d26e46ddfe29da5a6ae2e323f62b06131f559c7f
vcmi
/
client
/
renderSDL
T
History
Ivan Savenko
8dc009e2c9
Always show correct game resolution in settings, unaffected by scaling
2023-07-15 16:09:44 +03:00
..
CBitmapFont.cpp
…
CBitmapFont.h
…
CBitmapHanFont.cpp
…
CBitmapHanFont.h
…
CTrueTypeFont.cpp
…
CTrueTypeFont.h
…
CursorHardware.cpp
…
CursorHardware.h
…
CursorSoftware.cpp
…
CursorSoftware.h
…
ScreenHandler.cpp
Always show correct game resolution in settings, unaffected by scaling
2023-07-15 16:09:44 +03:00
ScreenHandler.h
Always show correct game resolution in settings, unaffected by scaling
2023-07-15 16:09:44 +03:00
SDL_Extensions.cpp
show/showAll methods now use Canvas instead of SDL_Surface
2023-06-02 16:42:18 +03:00
SDL_Extensions.h
Added IWindowHandler interface for OS screen/window utilities
2023-05-09 13:10:33 +03:00
SDL_PixelAccess.h
…
SDLImage.cpp
Added SDLImage::doubleFlip()
2023-06-11 18:45:14 +03:00
SDLImage.h
Added SDLImage::doubleFlip()
2023-06-11 18:45:14 +03:00
SDLImageLoader.cpp
…
SDLImageLoader.h
…
SDLRWwrapper.cpp
…
SDLRWwrapper.h
…