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vcmi
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https://github.com/vcmi/vcmi.git
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2026-06-19 22:57:37 +02:00
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d2ac0fd4ff086870a499ca3e0bb7ea1e5f4ef76e
vcmi
/
lib
/
networkPacks
T
History
Opuszek
568fa41d72
Fix battle draw scenario
2025-09-01 17:11:44 +02:00
..
ArtifactLocation.h
suggested changes
2025-05-17 19:01:04 +02:00
BattleChanges.h
…
Component.h
…
EInfoWindowMode.h
…
EntityChanges.h
…
EOpenWindowMode.h
…
NetPacksBase.h
Split CConnection into GameConnection and IGameConnection classes
2025-07-19 18:04:20 +03:00
NetPacksLib.cpp
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
NetPackVisitor.h
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
ObjProperty.h
…
PacksForClient.h
First semi-working version of antilag for hero movement
2025-07-19 18:04:20 +03:00
PacksForClientBattle.h
Fix battle draw scenario
2025-09-01 17:11:44 +02:00
PacksForLobby.h
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
PacksForServer.h
…
SaveLocalState.h
…
SetRewardableConfiguration.h
…
SetStackEffect.h
…
StackLocation.h
…
TradeItem.h
…