1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/AI/VCAI
2013-04-21 12:11:13 +00:00
..
CMakeLists.txt - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 2013-04-10 16:28:14 +00:00
Fuzzy.cpp - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 2013-04-10 16:28:14 +00:00
Fuzzy.h Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. 2012-06-30 23:48:40 +00:00
main.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 2013-04-10 16:28:14 +00:00
VCAI.cbp [c::b] update projects 2013-01-08 09:41:28 +00:00
VCAI.cpp AI won't access enemy heroes' objects that went under FoW. Fixes #1235. 2013-04-21 12:11:13 +00:00
VCAI.h AI won't access enemy heroes' objects that went under FoW. Fixes #1235. 2013-04-21 12:11:13 +00:00
VCAI.vcxproj Project files update/cleanup. 2012-12-19 18:23:21 +00:00