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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/battle
FeniksFire d390dff54d Fix game crash after autofight.
Vcmi makes crash when I turn on autofight in the battle and wait until I
close result battle window.
2017-05-13 09:54:03 +02:00
..
CBattleAnimations.cpp Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00
CBattleAnimations.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CBattleInterface.cpp Fix game crash after autofight. 2017-05-13 09:54:03 +02:00
CBattleInterface.h Implement "emergency" projectile init attempt 2017-02-03 23:25:46 +01:00
CBattleInterfaceClasses.cpp Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00
CBattleInterfaceClasses.h Remove max mana info leak + tiny refactor 2016-09-28 00:20:45 +02:00
CCreatureAnimation.cpp Fixed memory leak in CCreatureAnimation 2016-08-30 05:38:56 +03:00
CCreatureAnimation.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00