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games
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vcmi
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vcmi
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server
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processors
History
Ivan Savenko
115439f16a
Fix town events not actually giving offered creatures
2024-10-11 15:01:18 +00:00
..
HeroPoolProcessor.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
HeroPoolProcessor.h
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
NewTurnProcessor.cpp
Fix town events not actually giving offered creatures
2024-10-11 15:01:18 +00:00
NewTurnProcessor.h
Growth of town garrison in neutral towns now uses H3 logic
2024-08-29 15:22:31 +00:00
PlayerMessageProcessor.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
PlayerMessageProcessor.h
vcmiscrolls
2024-09-05 15:51:45 +03:00
TurnOrderProcessor.cpp
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
TurnOrderProcessor.h
Implemented simple versioning system for multiplayer
2024-05-29 20:08:32 +00:00