mirror of
https://github.com/vcmi/vcmi.git
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64 lines
1.8 KiB
Objective-C
64 lines
1.8 KiB
Objective-C
/*
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* main.m, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#import "startSDL.h"
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#import <UIKit/UIKit.h>
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#import <objc/runtime.h>
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#include <stdlib.h>
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static void startSDLManually(int argc, char * argv[])
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{
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id<UIApplicationDelegate> appDelegate;
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@autoreleasepool {
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__auto_type sdlAppDelegateClass = NSClassFromString(@"SDLUIKitDelegate");
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NSCAssert(sdlAppDelegateClass != nil, @"SDL AppDelegate class doesn't exist");
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NSCAssert(class_conformsToProtocol(sdlAppDelegateClass, @protocol(UIApplicationDelegate)), @"SDL AppDelegate doesn't conform to UIApplicationDelegate");
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appDelegate = [sdlAppDelegateClass new];
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}
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UIApplication.sharedApplication.delegate = appDelegate;
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int result = startSDL(argc, argv, YES);
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exit(result);
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}
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int qt_main_wrapper(int argc, char * argv[]);
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int client_main(int argc, char * argv[])
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{
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NSInteger launchType;
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__auto_type envVar = getenv("VCMI_LAUNCH_TYPE");
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if (envVar)
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launchType = envVar[0] == '0' ? 0 : 1;
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else {
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@autoreleasepool {
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launchType = [NSUserDefaults.standardUserDefaults integerForKey:@"LaunchType"];
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}
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}
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if (launchType == 1)
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return startSDL(argc, argv, NO);
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@autoreleasepool {
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id __block startGameObserver = [NSNotificationCenter.defaultCenter addObserverForName:@"StartGame" object:nil queue:nil usingBlock:^(NSNotification * _Nonnull note) {
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[NSNotificationCenter.defaultCenter removeObserver:startGameObserver];
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startGameObserver = nil;
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NSArray<NSString *> * args = note.userInfo[@"args"];
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const char * newArgv[args.count];
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NSUInteger i = 0;
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for (NSString * obj in args)
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newArgv[i++] = obj.UTF8String;
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startSDLManually(args.count, (char **)(newArgv));
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}];
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return qt_main_wrapper(argc, argv);
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}
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}
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