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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/server/processors
2024-09-05 15:54:03 +02:00
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HeroPoolProcessor.cpp Fixed visitation of configurable town buildings by newly recruited heroes 2024-08-14 17:03:25 +00:00
HeroPoolProcessor.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
NewTurnProcessor.cpp Merge remote-tracking branch 'upstream/develop' into develop 2024-09-05 15:54:03 +02:00
NewTurnProcessor.h Growth of town garrison in neutral towns now uses H3 logic 2024-08-29 15:22:31 +00:00
PlayerMessageProcessor.cpp PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
PlayerMessageProcessor.h rework 2024-08-01 21:36:00 +02:00
TurnOrderProcessor.cpp PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
TurnOrderProcessor.h Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00