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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/server
Michał W. Urbańczyk d6283fd1ca * fixed crash when there was no sabegames in Games/ subfolder
* fixed crash when loading map with a mine belonging to human player
* fixed crash on moving hero into town garrison
* fixed r-click infowindow for towns
* new sight radious calculation. Works as OH3 for heroes, towns and probably all objects. (to be tested)
2009-03-11 23:25:59 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp * fixed crash when there was no sabegames in Games/ subfolder 2009-03-11 23:25:59 +00:00
CGameHandler.h Bugfixes and support for timed events. 2009-03-09 19:40:43 +00:00
CVCMIServer.cpp * further fight with hanged scroll tab 2009-02-01 14:11:41 +00:00
CVCMIServer.h * save/load partially working 2009-01-10 22:08:18 +00:00
Makefile.am Small GCC fixes. Autoconf/automake project files updated 2009-01-30 18:36:00 +00:00
NetPacksServer.cpp Bugfixes and support for timed events. 2009-03-09 19:40:43 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcproj New file for VCMI_Server - NetPacksServer.cpp 2009-03-09 10:37:49 +00:00