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vcmi/AI/VCAI
DjWarmonger d6873d7570 - No battle actions will be available during tactics phase
- Fixed moving stacks during tactics
- Fixed Genie spell targeting
- Fixed AI getting stuck at Tree of Knowledge when no resources
2012-04-28 13:01:39 +00:00
..
Fuzzy.cpp - makefiles for fuzzylite (#911) 2012-03-12 20:11:46 +00:00
Fuzzy.h Changes around FuzzyLite library based on patch by q4a. 2012-03-06 16:28:32 +00:00
main.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
Makefile.am - makefiles for fuzzylite (#911) 2012-03-12 20:11:46 +00:00
Makefile.in - makefiles for fuzzylite (#911) 2012-03-12 20:11:46 +00:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h * Fixed in game scenario info and save game screens 2012-02-22 19:22:11 +00:00
VCAI.cpp - No battle actions will be available during tactics phase 2012-04-28 13:01:39 +00:00
VCAI.h #928 and #931 should be fixed. 2012-04-17 12:46:21 +00:00
VCAI.vcxproj Changes around FuzzyLite library based on patch by q4a. 2012-03-06 16:28:32 +00:00