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vcmi/test/mock/mock_UnitInfo.h
Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's
- Replaced BattleSide namespace-enum with enum class
- Merged two different BattleSide enum's into one
- Merged BattlePerspective enum into BattleSide enum
- Changed all places that use integers to represent battle side to use
BattleSide enum
- Added BattleSideArray convenience wrapper for std::array that is
always 2-elements in size and allows access to its elements using
BattleSide enum
2024-08-11 20:54:44 +00:00

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/*
* mock_UnitInfo.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../lib/battle/IUnitInfo.h"
class UnitInfoMock : public battle::IUnitInfo
{
public:
MOCK_CONST_METHOD0(unitBaseAmount, int32_t());
MOCK_CONST_METHOD0(unitId, uint32_t());
MOCK_CONST_METHOD0(unitSide, BattleSide());
MOCK_CONST_METHOD0(unitOwner, PlayerColor());
MOCK_CONST_METHOD0(unitSlot, SlotID());
MOCK_CONST_METHOD0(unitType, const CCreature * ());
};