mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
2a05fbdd50
- Replaced BattleSide namespace-enum with enum class - Merged two different BattleSide enum's into one - Merged BattlePerspective enum into BattleSide enum - Changed all places that use integers to represent battle side to use BattleSide enum - Added BattleSideArray convenience wrapper for std::array that is always 2-elements in size and allows access to its elements using BattleSide enum
29 lines
623 B
C++
29 lines
623 B
C++
/*
|
|
* mock_UnitInfo.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "../../lib/battle/IUnitInfo.h"
|
|
|
|
class UnitInfoMock : public battle::IUnitInfo
|
|
{
|
|
public:
|
|
MOCK_CONST_METHOD0(unitBaseAmount, int32_t());
|
|
|
|
MOCK_CONST_METHOD0(unitId, uint32_t());
|
|
MOCK_CONST_METHOD0(unitSide, BattleSide());
|
|
MOCK_CONST_METHOD0(unitOwner, PlayerColor());
|
|
|
|
MOCK_CONST_METHOD0(unitSlot, SlotID());
|
|
|
|
MOCK_CONST_METHOD0(unitType, const CCreature * ());
|
|
};
|
|
|