mirror of
https://github.com/vcmi/vcmi.git
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Replaced with several non-const methods to prevent modification of internal storage without corresponding modification of internal flags
355 lines
8.9 KiB
C++
355 lines
8.9 KiB
C++
/*
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* BattleHexArray.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "BattleHex.h"
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#include <boost/container/small_vector.hpp>
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#include <vstd/RNG.h>
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VCMI_LIB_NAMESPACE_BEGIN
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/**
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* @brief Class representing a collection of unique, valid BattleHex objects.
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* The BattleHexArray is a specialized container designed for storing instances
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* of BattleHex. Key notes:
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* - Each BattleHex in the array is unique.
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* - Invalid BattleHex objects (e.g., those with an out-of-bounds or special
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* value) cannot be inserted into the array.
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* - Maintains an efficient storage mechanism for fast access and presence tracking system using bitset for quick existence checks.
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* - Attempting to insert invalid BattleHex objects will have no effect.
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*
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*/
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class DLL_LINKAGE BattleHexArray
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{
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public:
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static constexpr uint8_t totalSize = GameConstants::BFIELD_SIZE;
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using StorageType = boost::container::small_vector<BattleHex, 8>;
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using ArrayOfBattleHexArrays = std::array<BattleHexArray, totalSize>;
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using value_type = BattleHex;
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using size_type = StorageType::size_type;
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using reference = value_type &;
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using const_reference = const value_type &;
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using pointer = value_type *;
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using const_pointer = const value_type *;
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using difference_type = typename StorageType::difference_type;
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// using iterator = typename StorageType::iterator;
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using const_iterator = typename StorageType::const_iterator;
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// using reverse_iterator = typename StorageType::reverse_iterator;
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using const_reverse_iterator = typename StorageType::const_reverse_iterator;
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BattleHexArray() = default;
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template <typename Container, typename = std::enable_if_t<
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std::is_convertible_v<typename Container::value_type, BattleHex>>>
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BattleHexArray(const Container & container) noexcept
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: BattleHexArray()
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{
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for(auto value : container)
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{
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insert(value);
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}
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}
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void resize(size_type size)
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{
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clear();
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internalStorage.resize(size);
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}
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BattleHexArray(std::initializer_list<BattleHex> initList) noexcept;
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void checkAndPush(const BattleHex & tile)
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{
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if(tile.isAvailable() && !contains(tile))
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{
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presenceFlags.set(tile.toInt());
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internalStorage.emplace_back(tile);
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}
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}
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void insert(const BattleHex & hex) noexcept
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{
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if(contains(hex))
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return;
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presenceFlags.set(hex.toInt());
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internalStorage.emplace_back(hex);
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}
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void set(size_type index, const BattleHex & hex)
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{
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if(index >= internalStorage.size())
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{
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logGlobal->error("Invalid BattleHexArray::set index parameter. It is " + std::to_string(index)
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+ " and current size is " + std::to_string(internalStorage.size()));
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throw std::out_of_range("Invalid BattleHexArray::set index parameter. It is " + std::to_string(index)
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+ " and current size is " + std::to_string(internalStorage.size()));
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}
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if(contains(hex))
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return;
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presenceFlags.set(hex.toInt());
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internalStorage[index] = hex;
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}
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// iterator insert(iterator pos, const BattleHex & hex) noexcept
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// {
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// if(contains(hex))
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// return pos;
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//
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// presenceFlags.set(hex.toInt());
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// return internalStorage.insert(pos, hex);
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// }
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void insert(const BattleHexArray & other) noexcept;
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template <typename Container, typename = std::enable_if_t<
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std::is_convertible_v<typename Container::value_type, BattleHex>>>
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void insert(const Container & container) noexcept
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{
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for(auto value : container)
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{
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insert(value);
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}
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}
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template<typename Predicate>
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void sort(Predicate pred)
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{
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std::sort(internalStorage.begin(), internalStorage.end(), pred);
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}
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template<typename Predicate>
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void erase_if(Predicate pred)
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{
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vstd::erase_if(internalStorage, pred);
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// reinit presence flags
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presenceFlags = {};
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for(const auto & hex : internalStorage)
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presenceFlags.set(hex.toInt()) = true;
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}
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void shuffle(vstd::RNG & rand)
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{
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int64_t n = internalStorage.size();
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for(int64_t i = n - 1; i > 0; --i)
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{
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auto randIndex = rand.nextInt64(0, i);
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std::swap(internalStorage[i], internalStorage[randIndex]);
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}
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}
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void clear() noexcept;
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inline void erase(const BattleHex & target) noexcept
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{
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assert(contains(target));
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vstd::erase(internalStorage, target);
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presenceFlags.reset(target.toInt());
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}
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// void erase(iterator first, iterator last) noexcept;
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inline void pop_back() noexcept
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{
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presenceFlags.reset(internalStorage.back().toInt());
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internalStorage.pop_back();
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}
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inline std::vector<BattleHex> toVector() const noexcept
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{
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return std::vector<BattleHex>(internalStorage.begin(), internalStorage.end());
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}
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[[nodiscard]] std::string toString(std::string delimiter = ", ") const noexcept
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{
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std::string result = "[";
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for(auto it = internalStorage.begin(); it != internalStorage.end(); ++it)
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{
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if(it != internalStorage.begin())
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result += delimiter;
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result += std::to_string(it->toInt());
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}
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result += "]";
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return result;
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}
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// template <typename Predicate>
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// iterator findIf(Predicate predicate) noexcept
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// {
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// return std::find_if(begin(), end(), predicate);
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// }
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template <typename Predicate>
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const_iterator findIf(Predicate predicate) const noexcept
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{
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return std::find_if(begin(), end(), predicate);
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}
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template <typename Predicate>
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BattleHexArray filterBy(Predicate predicate) const noexcept
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{
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BattleHexArray filtered;
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for(const auto & hex : internalStorage)
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{
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if(predicate(hex))
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{
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filtered.insert(hex);
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}
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}
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return filtered;
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}
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/// get (precomputed) all possible surrounding tiles
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static const BattleHexArray & getAllNeighbouringTiles(const BattleHex & hex) noexcept
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{
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static const BattleHexArray invalid;
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if (hex.isValid())
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return allNeighbouringTiles[hex.toInt()];
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else
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return invalid;
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}
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/// get (precomputed) only valid and available surrounding tiles
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static const BattleHexArray & getNeighbouringTiles(const BattleHex & hex) noexcept
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{
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static const BattleHexArray invalid;
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if (hex.isValid())
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return neighbouringTiles[hex.toInt()];
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else
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return invalid;
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}
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/// get (precomputed) only valid and available surrounding tiles for double wide creatures
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static const BattleHexArray & getNeighbouringTilesDoubleWide(const BattleHex & hex, BattleSide side) noexcept
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{
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assert(hex.isValid() && (side == BattleSide::ATTACKER || side == BattleSide::DEFENDER));
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return neighbouringTilesDoubleWide.at(side)[hex.toInt()];
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}
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/// note: returns true when param is ivalid BattleHex
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[[nodiscard]] inline bool contains(const BattleHex & hex) const noexcept
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{
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if(hex.isValid())
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return presenceFlags.test(hex.toInt());
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return true;
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}
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template <typename Serializer>
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void serialize(Serializer & s)
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{
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s & internalStorage;
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if(!s.saving)
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{
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for(const auto & hex : internalStorage)
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presenceFlags.set(hex.toInt()) = true;
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}
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}
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[[nodiscard]] inline const BattleHex & back() const noexcept
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{
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return internalStorage.back();
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}
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[[nodiscard]] inline const BattleHex & front() const noexcept
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{
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return internalStorage.front();
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}
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[[nodiscard]] inline const BattleHex & operator[](size_type index) const noexcept
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{
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return internalStorage[index];
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}
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[[nodiscard]] inline const BattleHex & at(size_type index) const
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{
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return internalStorage.at(index);
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}
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[[nodiscard]] inline size_type size() const noexcept
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{
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return internalStorage.size();
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}
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// [[nodiscard]] inline iterator begin() noexcept
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// {
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// return internalStorage.begin();
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// }
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[[nodiscard]] inline const_iterator begin() const noexcept
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{
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return internalStorage.begin();
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}
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[[nodiscard]] inline bool empty() const noexcept
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{
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return internalStorage.empty();
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}
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// [[nodiscard]] inline iterator end() noexcept
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// {
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// return internalStorage.end();
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// }
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[[nodiscard]] inline const_iterator end() const noexcept
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{
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return internalStorage.end();
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}
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// [[nodiscard]] inline reverse_iterator rbegin() noexcept
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// {
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// return reverse_iterator(end());
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// }
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[[nodiscard]] inline const_reverse_iterator rbegin() const noexcept
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{
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return const_reverse_iterator(end());
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}
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// [[nodiscard]] inline reverse_iterator rend() noexcept
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// {
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// return reverse_iterator(begin());
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// }
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[[nodiscard]] inline const_reverse_iterator rend() const noexcept
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{
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return const_reverse_iterator(begin());
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}
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bool operator ==(const BattleHexArray & other) const noexcept
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{
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if(internalStorage != other.internalStorage || presenceFlags != other.presenceFlags)
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return false;
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return true;
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}
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private:
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StorageType internalStorage;
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std::bitset<totalSize> presenceFlags;
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static const ArrayOfBattleHexArrays neighbouringTiles;
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static const ArrayOfBattleHexArrays allNeighbouringTiles;
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static const std::map<BattleSide, ArrayOfBattleHexArrays> neighbouringTilesDoubleWide;
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static ArrayOfBattleHexArrays precalculateNeighbouringTiles();
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static ArrayOfBattleHexArrays precalculateAllNeighbouringTiles();
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static ArrayOfBattleHexArrays precalculateNeighbouringTilesDoubleWide(BattleSide side);
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};
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VCMI_LIB_NAMESPACE_END
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