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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
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d9368ca5ba797d50b7101942b729d345037f5e2a
vcmi/server
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AlexVinS d9368ca5ba Use new battleGetStacksIf method
2014-05-18 17:02:59 +04:00
..
CGameHandler.cpp
Use new battleGetStacksIf method
2014-05-18 17:02:59 +04:00
CGameHandler.h
Fixed #1585 - destroyed war machines will be removed from hero's equipment.
2013-12-19 14:35:49 +00:00
CMakeLists.txt
updated LD_RUNPATH_SEARCH_PATHS
2014-03-04 03:51:17 +00:00
CQuery.cpp
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
CQuery.h
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
2014-01-16 20:24:06 +00:00
CVCMIServer.cpp
Android port.
2014-05-16 23:24:29 +04:00
CVCMIServer.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
NetPacksServer.cpp
Refactored player-specific data into single struct BattleState.
2013-07-21 22:01:29 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
- random number generation refactoring
2014-04-10 19:22:32 +02:00
VCMI_server.cbp
Part 2 of new spell configuration
2014-03-07 13:21:09 +00:00
VCMI_server.vcxproj
Missing changes.
2014-04-27 14:38:20 +02:00
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