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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/client
2016-09-17 20:29:44 +03:00
..
battle Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8 2016-09-12 10:13:40 +03:00
gui Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
icons
widgets CArtifactsOfHero: use shared_ptr for SCommonPart 2016-08-30 07:05:31 +03:00
windows CCastleBuildings: add dialog for shipyard when there is boat already 2016-09-14 03:32:03 +03:00
CBitmapHandler.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CBitmapHandler.h
CDefHandler.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CDefHandler.h Cleanup CDefHandler 2015-09-02 18:27:56 +03:00
CGameInfo.cpp
CGameInfo.h
Client.cpp Client: add donotstartserver option. Alternative way to start a game 2016-09-16 20:01:44 +03:00
Client.h Client: add donotstartserver option. Alternative way to start a game 2016-09-16 20:01:44 +03:00
CMakeLists.txt Draft boost::format based log proxy. 2016-08-13 16:57:09 +03:00
CMessage.cpp Remove some useless includes found by cppclean 2016-08-26 04:42:16 +03:00
CMessage.h
CMT.cpp Client: add donotstartserver option. Alternative way to start a game 2016-09-16 20:01:44 +03:00
CMT.h Merge branch 'SDL1Wipe' into develop 2015-06-22 14:24:00 +03:00
CMusicHandler.cpp Fix memory leak 2016-08-31 11:45:37 +02:00
CMusicHandler.h Fix memory leak 2016-08-31 11:45:37 +02:00
CPlayerInterface.cpp SetHeroesInTown: properly update all client interfaces in multiplayer 2016-09-11 13:56:00 +03:00
CPlayerInterface.h Removed unused STOP_CLIENT SDL event 2016-08-30 03:54:46 +03:00
CPreGame.cpp Client: add donotstartserver option. Alternative way to start a game 2016-09-16 20:01:44 +03:00
CPreGame.h tweak 2016-08-30 08:27:01 +03:00
CVideoHandler.cpp try to fix travis build. 2015-11-11 15:44:17 +03:00
CVideoHandler.h Another ffmpeg api fix 2015-11-14 03:59:16 +03:00
DPIaware.manifest
Graphics.cpp Remove some useless includes found by cppclean 2016-08-26 04:42:16 +03:00
Graphics.h
Info.plist
mapHandler.cpp fixed fadeAnims memory leak 2016-08-30 05:46:25 +03:00
mapHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
NetPacksClient.cpp SetHeroesInTown: properly update all client interfaces in multiplayer 2016-09-11 13:56:00 +03:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h copyright stuff 2016-01-31 11:13:56 +01:00
StdInc.cpp
StdInc.h
VCMI_client.cbp Merge pull request #203 from vcmi/logFormat 2016-08-29 17:32:44 +04:00
VCMI_client.rc
VCMI_client.vcxproj Compile fixes for MSVS. 2016-02-09 11:08:20 +01:00
VCMI_client.vcxproj.filters
vcmi.icns
vcmi.ico