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vcmi
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da2df13eaacc522bc08473f40ca181c3d0342fed
vcmi
/
lib
/
spells
T
History
Ivan Savenko
95a07ee5cb
Use bonus system cache whenever possible
2024-12-21 18:47:11 +00:00
..
effects
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
AbilityCaster.cpp
…
AbilityCaster.h
…
AdventureSpellMechanics.cpp
TerrainTile now uses identifiers instead of pointers to VLC
2024-10-30 16:22:11 +00:00
AdventureSpellMechanics.h
…
BattleSpellMechanics.cpp
fix INVINCIBLE
2024-12-01 12:25:27 +01:00
BattleSpellMechanics.h
…
BonusCaster.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
BonusCaster.h
…
CSpellHandler.cpp
Fix several new issues detected by SonarCloud
2024-11-20 16:06:38 +00:00
CSpellHandler.h
Implemented semi-transparent spell effects
2024-11-17 19:48:16 +00:00
ExternalCaster.cpp
…
ExternalCaster.h
…
ISpellMechanics.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
ISpellMechanics.h
…
ObstacleCasterProxy.cpp
…
ObstacleCasterProxy.h
…
Problem.cpp
…
Problem.h
…
ProxyCaster.cpp
…
ProxyCaster.h
…
TargetCondition.cpp
Use bonus system cache whenever possible
2024-12-21 18:47:11 +00:00
TargetCondition.h
…
ViewSpellInt.cpp
…
ViewSpellInt.h
…