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6a6605a34e
random map generator refactoring and improvements
22 lines
398 B
C++
22 lines
398 B
C++
/*
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* TerrainPainter.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "Zone.h"
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class TerrainPainter: public Modificator
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{
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public:
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MODIFICATOR(TerrainPainter);
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void process() override;
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void init() override;
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};
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