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https://github.com/vcmi/vcmi.git
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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
188 lines
5.6 KiB
C++
188 lines
5.6 KiB
C++
/*
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* JsonSerializer.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "JsonSerializer.h"
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#include "../JsonNode.h"
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JsonSerializer::JsonSerializer(const IInstanceResolver * instanceResolver_, JsonNode & root_):
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JsonTreeSerializer(instanceResolver_, &root_, true, false)
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{
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}
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void JsonSerializer::serializeInternal(const std::string & fieldName, boost::logic::tribool & value)
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{
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if(!boost::logic::indeterminate(value))
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currentObject->operator[](fieldName).Bool() = (bool)value;
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}
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void JsonSerializer::serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const TDecoder & decoder, const TEncoder & encoder)
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{
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if(!defaultValue || defaultValue.get() != value)
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{
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std::string identifier = encoder(value);
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serializeString(fieldName, identifier);
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}
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}
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void JsonSerializer::serializeInternal(const std::string & fieldName, double & value, const boost::optional<double> & defaultValue)
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{
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if(!defaultValue || defaultValue.get() != value)
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currentObject->operator[](fieldName).Float() = value;
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}
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void JsonSerializer::serializeInternal(const std::string & fieldName, si64 & value, const boost::optional<si64> & defaultValue)
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{
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if(!defaultValue || defaultValue.get() != value)
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currentObject->operator[](fieldName).Integer() = value;
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}
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void JsonSerializer::serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const std::vector<std::string> & enumMap)
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{
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if(!defaultValue || defaultValue.get() != value)
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currentObject->operator[](fieldName).String() = enumMap.at(value);
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}
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void JsonSerializer::serializeInternal(const std::string & fieldName, std::vector<si32> & value, const TDecoder & decoder, const TEncoder & encoder)
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{
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if(value.empty())
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return;
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JsonVector & data = currentObject->operator[](fieldName).Vector();
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data.reserve(value.size());
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for(const si32 rawId : value)
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{
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JsonNode jsonElement(JsonNode::JsonType::DATA_STRING);
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jsonElement.String() = encoder(rawId);
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data.push_back(std::move(jsonElement));
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}
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}
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void JsonSerializer::serializeInternal(std::string & value)
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{
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currentObject->String() = value;
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}
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void JsonSerializer::serializeInternal(int64_t & value)
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{
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currentObject->Integer() = value;
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}
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void JsonSerializer::serializeLIC(const std::string & fieldName, const TDecoder & decoder, const TEncoder & encoder, const std::vector<bool> & standard, std::vector<bool> & value)
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{
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assert(standard.size() == value.size());
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if(standard == value)
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return;
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writeLICPart(fieldName, "anyOf", encoder, value);
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}
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void JsonSerializer::serializeLIC(const std::string & fieldName, LIC & value)
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{
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if(value.any != value.standard)
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writeLICPart(fieldName, "anyOf", value.encoder, value.any);
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writeLICPart(fieldName, "allOf", value.encoder, value.all);
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writeLICPart(fieldName, "noneOf", value.encoder, value.none);
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}
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void JsonSerializer::serializeLIC(const std::string & fieldName, LICSet & value)
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{
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if(value.any != value.standard)
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writeLICPart(fieldName, "anyOf", value.encoder, value.any);
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writeLICPart(fieldName, "allOf", value.encoder, value.all);
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writeLICPart(fieldName, "noneOf", value.encoder, value.none);
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}
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void JsonSerializer::serializeString(const std::string & fieldName, std::string & value)
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{
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if(value != "")
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currentObject->operator[](fieldName).String() = value;
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}
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void JsonSerializer::serializeRaw(const std::string & fieldName, JsonNode & value, const boost::optional<const JsonNode &> defaultValue)
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{
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if(!defaultValue || value != defaultValue.get())
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currentObject->operator[](fieldName) = value;
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}
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void JsonSerializer::pushStruct(const std::string & fieldName)
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{
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JsonTreeSerializer::pushStruct(fieldName);
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currentObject->setType(JsonNode::JsonType::DATA_STRUCT);
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}
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void JsonSerializer::pushArray(const std::string & fieldName)
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{
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JsonTreeSerializer::pushArray(fieldName);
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currentObject->setType(JsonNode::JsonType::DATA_VECTOR);
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}
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void JsonSerializer::pushArrayElement(const size_t index)
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{
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JsonTreeSerializer::pushArrayElement(index);
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currentObject->setType(JsonNode::JsonType::DATA_STRUCT);
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}
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void JsonSerializer::resizeCurrent(const size_t newSize, JsonNode::JsonType type)
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{
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currentObject->Vector().resize(newSize);
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if(type != JsonNode::JsonType::DATA_NULL)
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{
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for(JsonNode & n : currentObject->Vector())
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if(n.getType() == JsonNode::JsonType::DATA_NULL)
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n.setType(type);
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}
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}
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void JsonSerializer::writeLICPart(const std::string & fieldName, const std::string & partName, const TEncoder & encoder, const std::vector<bool> & data)
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{
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std::vector<std::string> buf;
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buf.reserve(data.size());
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for(si32 idx = 0; idx < data.size(); idx++)
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if(data[idx])
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buf.push_back(encoder(idx));
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writeLICPartBuffer(fieldName, partName, buf);
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}
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void JsonSerializer::writeLICPart(const std::string & fieldName, const std::string & partName, const TEncoder & encoder, const std::set<si32> & data)
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{
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std::vector<std::string> buf;
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buf.reserve(data.size());
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for(const si32 item : data)
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buf.push_back(encoder(item));
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writeLICPartBuffer(fieldName, partName, buf);
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}
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void JsonSerializer::writeLICPartBuffer(const std::string & fieldName, const std::string & partName, std::vector<std::string> & buffer)
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{
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if(!buffer.empty())
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{
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std::sort(buffer.begin(), buffer.end());
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auto & target = currentObject->operator[](fieldName)[partName].Vector();
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for(auto & s : buffer)
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{
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JsonNode val(JsonNode::JsonType::DATA_STRING);
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std::swap(val.String(), s);
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target.push_back(std::move(val));
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}
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}
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}
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