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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/lib/gameState
Ivan Savenko d0b3bb95b2 Change gamestate initialization order - list of owned objects must be
initialized before connecting towns with visiting heroes, but after
generateion of starting heroes
2024-08-29 13:18:33 +00:00
..
CGameState.cpp Change gamestate initialization order - list of owned objects must be 2024-08-29 13:18:33 +00:00
CGameState.h Change gamestate initialization order - list of owned objects must be 2024-08-29 13:18:33 +00:00
CGameStateCampaign.cpp PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
CGameStateCampaign.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
EVictoryLossCheckResult.h Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
GameStatistics.cpp All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
GameStatistics.h All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
HighScore.cpp PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
HighScore.h highscore refactoring 2024-08-02 19:37:46 +02:00
InfoAboutArmy.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
InfoAboutArmy.h
QuestInfo.h
RumorState.cpp Fix merge 2024-07-16 13:13:39 +00:00
RumorState.h Moved generation of new rumors to server 2024-07-16 13:13:39 +00:00
SThievesGuildInfo.h Fix issues introduced by fixing typos 2024-06-27 08:38:04 +00:00
TavernHeroesPool.cpp
TavernHeroesPool.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
TavernSlot.h