mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-10 09:50:17 +02:00
463 lines
11 KiB
C++
463 lines
11 KiB
C++
/*
|
|
* BinarySerializer.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "CSerializer.h"
|
|
#include "CTypeList.h"
|
|
#include "SerializerReflection.h"
|
|
#include "ESerializationVersion.h"
|
|
#include "Serializeable.h"
|
|
#include "../mapObjects/CArmedInstance.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class DLL_LINKAGE CSaverBase
|
|
{
|
|
protected:
|
|
IBinaryWriter * writer;
|
|
public:
|
|
CSaverBase(IBinaryWriter * w): writer(w){};
|
|
|
|
void write(const void * data, unsigned size)
|
|
{
|
|
writer->write(reinterpret_cast<const std::byte*>(data), size);
|
|
};
|
|
};
|
|
|
|
/// Main class for serialization of classes into binary form
|
|
/// Behaviour for various classes is following:
|
|
/// Primitives: copy memory into underlying stream (defined in CSaverBase)
|
|
/// Containers: custom overloaded method that decouples class into primitives
|
|
/// VCMI Classes: recursively serialize them via ClassName::serialize( BinarySerializer &, int version) call
|
|
class BinarySerializer : public CSaverBase
|
|
{
|
|
template<typename Handler>
|
|
struct VariantVisitorSaver
|
|
{
|
|
Handler &h;
|
|
VariantVisitorSaver(Handler &H):h(H)
|
|
{
|
|
}
|
|
|
|
template <typename T>
|
|
void operator()(const T &t)
|
|
{
|
|
h & t;
|
|
}
|
|
};
|
|
|
|
template<typename Fake, typename T>
|
|
bool saveIfStackInstance(const T &data)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
template<typename Fake>
|
|
bool saveIfStackInstance(const CStackInstance* const &data)
|
|
{
|
|
assert(data->armyObj);
|
|
|
|
SlotID slot;
|
|
|
|
if(data->getNodeType() == CBonusSystemNode::COMMANDER)
|
|
slot = SlotID::COMMANDER_SLOT_PLACEHOLDER;
|
|
else
|
|
slot = data->armyObj->findStack(data);
|
|
|
|
assert(slot != SlotID());
|
|
save(data->armyObj->id);
|
|
save(slot);
|
|
|
|
if (data->armyObj->id != ObjectInstanceID::NONE)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
public:
|
|
using Version = ESerializationVersion;
|
|
|
|
std::map<std::string, uint32_t> savedStrings;
|
|
std::map<const Serializeable*, uint32_t> savedPointers;
|
|
|
|
Version version = Version::CURRENT;
|
|
static constexpr bool trackSerializedPointers = true;
|
|
static constexpr bool saving = true;
|
|
bool loadingGamestate = false;
|
|
|
|
bool hasFeature(Version what) const
|
|
{
|
|
return version >= what;
|
|
};
|
|
|
|
DLL_LINKAGE BinarySerializer(IBinaryWriter * w);
|
|
|
|
template<class T>
|
|
BinarySerializer & operator&(const T & t)
|
|
{
|
|
this->save(t);
|
|
return * this;
|
|
}
|
|
|
|
void saveEncodedInteger(int64_t value)
|
|
{
|
|
uint64_t valueUnsigned = std::abs(value);
|
|
|
|
while (valueUnsigned > 0x3f)
|
|
{
|
|
uint8_t byteValue = (valueUnsigned & 0x7f) | 0x80;
|
|
valueUnsigned = valueUnsigned >> 7;
|
|
save(byteValue);
|
|
}
|
|
|
|
uint8_t lastByteValue = valueUnsigned & 0x3f;
|
|
if (value < 0)
|
|
lastByteValue |= 0x40;
|
|
|
|
save(lastByteValue);
|
|
}
|
|
|
|
template < typename T, typename std::enable_if_t < std::is_same_v<T, bool>, int > = 0 >
|
|
void save(const T &data)
|
|
{
|
|
uint8_t writ = static_cast<uint8_t>(data);
|
|
save(writ);
|
|
}
|
|
|
|
template < class T, typename std::enable_if_t < std::is_floating_point_v<T>, int > = 0 >
|
|
void save(const T &data)
|
|
{
|
|
// save primitive - simply dump binary data to output
|
|
this->write(static_cast<const void *>(&data), sizeof(data));
|
|
}
|
|
|
|
template < class T, typename std::enable_if_t < std::is_integral_v<T> && !std::is_same_v<T, bool>, int > = 0 >
|
|
void save(const T &data)
|
|
{
|
|
if constexpr (sizeof(T) == 1)
|
|
{
|
|
// save primitive - simply dump binary data to output
|
|
this->write(static_cast<const void *>(&data), sizeof(data));
|
|
}
|
|
else
|
|
{
|
|
if (hasFeature(Version::COMPACT_INTEGER_SERIALIZATION))
|
|
saveEncodedInteger(data);
|
|
else
|
|
this->write(static_cast<const void *>(&data), sizeof(data));
|
|
}
|
|
}
|
|
|
|
void save(const Version &data)
|
|
{
|
|
this->write(static_cast<const void *>(&data), sizeof(data));
|
|
}
|
|
|
|
template < typename T, typename std::enable_if_t < std::is_enum_v<T>, int > = 0 >
|
|
void save(const T &data)
|
|
{
|
|
int32_t writ = static_cast<int32_t>(data);
|
|
*this & writ;
|
|
}
|
|
|
|
template < typename T, typename std::enable_if_t < std::is_array_v<T>, int > = 0 >
|
|
void save(const T &data)
|
|
{
|
|
uint32_t size = std::size(data);
|
|
for(uint32_t i=0; i < size; i++)
|
|
*this & data[i];
|
|
}
|
|
|
|
template < typename T, typename std::enable_if_t < std::is_pointer_v<T>, int > = 0 >
|
|
void save(const T &data)
|
|
{
|
|
//write if pointer is not nullptr
|
|
bool isNull = (data == nullptr);
|
|
save(isNull);
|
|
|
|
//if pointer is nullptr then we don't need anything more...
|
|
if(data == nullptr)
|
|
return;
|
|
|
|
savePointerImpl(data);
|
|
}
|
|
|
|
template < typename T, typename std::enable_if_t < std::is_base_of_v<Entity, std::remove_pointer_t<T>>, int > = 0 >
|
|
void savePointerImpl(const T &data)
|
|
{
|
|
auto index = data->getId();
|
|
save(index);
|
|
}
|
|
|
|
template < typename T, typename std::enable_if_t < !std::is_base_of_v<Entity, std::remove_pointer_t<T>>, int > = 0 >
|
|
void savePointerImpl(const T &data)
|
|
{
|
|
typedef typename std::remove_const_t<typename std::remove_pointer_t<T>> TObjectType;
|
|
|
|
if(writer->smartVectorMembersSerialization)
|
|
{
|
|
typedef typename VectorizedTypeFor<TObjectType>::type VType;
|
|
typedef typename VectorizedIDType<TObjectType>::type IDType;
|
|
|
|
if(const auto *info = writer->getVectorizedTypeInfo<VType, IDType>())
|
|
{
|
|
IDType id = writer->getIdFromVectorItem<VType>(*info, data);
|
|
save(id);
|
|
if(id != IDType(-1)) //vector id is enough
|
|
return;
|
|
}
|
|
}
|
|
|
|
if(writer->sendStackInstanceByIds)
|
|
{
|
|
const bool gotSaved = saveIfStackInstance<void>(data);
|
|
if(gotSaved)
|
|
return;
|
|
}
|
|
|
|
if(trackSerializedPointers)
|
|
{
|
|
// We might have an object that has multiple inheritance and store it via the non-first base pointer.
|
|
// Therefore, all pointers need to be normalized to the actual object address.
|
|
const auto * actualPointer = static_cast<const Serializeable*>(data);
|
|
auto i = savedPointers.find(actualPointer);
|
|
if(i != savedPointers.end())
|
|
{
|
|
//this pointer has been already serialized - write only it's id
|
|
save(i->second);
|
|
return;
|
|
}
|
|
|
|
//give id to this pointer
|
|
uint32_t pid = savedPointers.size();
|
|
savedPointers[actualPointer] = pid;
|
|
save(pid);
|
|
}
|
|
|
|
//write type identifier
|
|
uint16_t tid = CTypeList::getInstance().getTypeID(data);
|
|
save(tid);
|
|
|
|
if(!tid)
|
|
save(*data); //if type is unregistered simply write all data in a standard way
|
|
else
|
|
CSerializationApplier::getInstance().getApplier(tid)->savePtr(*this, static_cast<const Serializeable*>(data)); //call serializer specific for our real type
|
|
}
|
|
|
|
template < typename T, typename std::enable_if_t < is_serializeable<BinarySerializer, T>::value, int > = 0 >
|
|
void save(const T &data)
|
|
{
|
|
const_cast<T&>(data).serialize(*this);
|
|
}
|
|
|
|
void save(const std::monostate & data)
|
|
{
|
|
// no-op
|
|
}
|
|
|
|
template <typename T>
|
|
void save(const std::shared_ptr<T> &data)
|
|
{
|
|
T *internalPtr = data.get();
|
|
save(internalPtr);
|
|
}
|
|
template <typename T>
|
|
void save(const std::shared_ptr<const T> &data)
|
|
{
|
|
const T *internalPtr = data.get();
|
|
save(internalPtr);
|
|
}
|
|
template <typename T>
|
|
void save(const std::unique_ptr<T> &data)
|
|
{
|
|
T *internalPtr = data.get();
|
|
save(internalPtr);
|
|
}
|
|
template <typename T, typename std::enable_if_t < !std::is_same_v<T, bool >, int > = 0>
|
|
void save(const std::vector<T> &data)
|
|
{
|
|
uint32_t length = data.size();
|
|
*this & length;
|
|
for(uint32_t i=0;i<length;i++)
|
|
save(data[i]);
|
|
}
|
|
template <typename T, typename std::enable_if_t < !std::is_same_v<T, bool >, int > = 0>
|
|
void save(const std::deque<T> & data)
|
|
{
|
|
uint32_t length = data.size();
|
|
*this & length;
|
|
for(uint32_t i = 0; i < length; i++)
|
|
save(data[i]);
|
|
}
|
|
template <typename T, size_t N>
|
|
void save(const std::array<T, N> &data)
|
|
{
|
|
for(uint32_t i=0; i < N; i++)
|
|
save(data[i]);
|
|
}
|
|
template <typename T>
|
|
void save(const std::set<T> &data)
|
|
{
|
|
auto & d = const_cast<std::set<T> &>(data);
|
|
uint32_t length = d.size();
|
|
save(length);
|
|
for(auto i = d.begin(); i != d.end(); i++)
|
|
save(*i);
|
|
}
|
|
template <typename T, typename U>
|
|
void save(const std::unordered_set<T, U> &data)
|
|
{
|
|
auto & d = const_cast<std::unordered_set<T, U> &>(data);
|
|
uint32_t length = d.size();
|
|
*this & length;
|
|
for(auto i = d.begin(); i != d.end(); i++)
|
|
save(*i);
|
|
}
|
|
template <typename T>
|
|
void save(const std::list<T> &data)
|
|
{
|
|
auto & d = const_cast<std::list<T> &>(data);
|
|
uint32_t length = d.size();
|
|
*this & length;
|
|
for(auto i = d.begin(); i != d.end(); i++)
|
|
save(*i);
|
|
}
|
|
|
|
void save(const std::string &data)
|
|
{
|
|
if (hasFeature(Version::COMPACT_STRING_SERIALIZATION))
|
|
{
|
|
if (data.empty())
|
|
{
|
|
save(static_cast<uint32_t>(0));
|
|
return;
|
|
}
|
|
|
|
auto it = savedStrings.find(data);
|
|
|
|
if (it == savedStrings.end())
|
|
{
|
|
save(static_cast<uint32_t>(data.length()));
|
|
this->write(static_cast<const void *>(data.data()), data.size());
|
|
|
|
// -1, -2...
|
|
int32_t newStringID = -1 - savedStrings.size();
|
|
|
|
savedStrings[data] = newStringID;
|
|
}
|
|
else
|
|
{
|
|
int32_t index = it->second;
|
|
save(index);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
save(static_cast<uint32_t>(data.length()));
|
|
this->write(static_cast<const void *>(data.data()), data.size());
|
|
}
|
|
}
|
|
|
|
template <typename T1, typename T2>
|
|
void save(const std::pair<T1,T2> &data)
|
|
{
|
|
save(data.first);
|
|
save(data.second);
|
|
}
|
|
template <typename T1, typename T2>
|
|
void save(const std::unordered_map<T1,T2> &data)
|
|
{
|
|
*this & static_cast<uint32_t>(data.size());
|
|
for(auto i = data.begin(); i != data.end(); i++)
|
|
{
|
|
save(i->first);
|
|
save(i->second);
|
|
}
|
|
}
|
|
template <typename T1, typename T2>
|
|
void save(const std::map<T1,T2> &data)
|
|
{
|
|
*this & static_cast<uint32_t>(data.size());
|
|
for(auto i = data.begin(); i != data.end(); i++)
|
|
{
|
|
save(i->first);
|
|
save(i->second);
|
|
}
|
|
}
|
|
template <typename T1, typename T2>
|
|
void save(const std::multimap<T1, T2> &data)
|
|
{
|
|
*this & static_cast<uint32_t>(data.size());
|
|
for(auto i = data.begin(); i != data.end(); i++)
|
|
{
|
|
save(i->first);
|
|
save(i->second);
|
|
}
|
|
}
|
|
template<typename T0, typename... TN>
|
|
void save(const std::variant<T0, TN...> & data)
|
|
{
|
|
int32_t which = data.index();
|
|
save(which);
|
|
|
|
VariantVisitorSaver<BinarySerializer> visitor(*this);
|
|
std::visit(visitor, data);
|
|
}
|
|
template<typename T>
|
|
void save(const std::optional<T> & data)
|
|
{
|
|
if(data)
|
|
{
|
|
save(static_cast<uint8_t>(1));
|
|
save(*data);
|
|
}
|
|
else
|
|
{
|
|
save(static_cast<uint32_t>(0));
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void save(const boost::multi_array<T, 3> &data)
|
|
{
|
|
uint32_t length = data.num_elements();
|
|
*this & length;
|
|
auto shape = data.shape();
|
|
uint32_t x = shape[0];
|
|
uint32_t y = shape[1];
|
|
uint32_t z = shape[2];
|
|
*this & x & y & z;
|
|
for(uint32_t i = 0; i < length; i++)
|
|
save(data.data()[i]);
|
|
}
|
|
template <std::size_t T>
|
|
void save(const std::bitset<T> &data)
|
|
{
|
|
static_assert(T <= 64);
|
|
if constexpr (T <= 16)
|
|
{
|
|
auto writ = static_cast<uint16_t>(data.to_ulong());
|
|
save(writ);
|
|
}
|
|
else if constexpr (T <= 32)
|
|
{
|
|
auto writ = static_cast<uint32_t>(data.to_ulong());
|
|
save(writ);
|
|
}
|
|
else if constexpr (T <= 64)
|
|
{
|
|
auto writ = static_cast<uint64_t>(data.to_ulong());
|
|
save(writ);
|
|
}
|
|
}
|
|
};
|
|
|
|
VCMI_LIB_NAMESPACE_END
|