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1aa391fdf8
All text processing code is now located in lib/texts. No changes other than code being moved around and adjustment of includes Moved without changes: Languages.h -> texts/Languages.h MetaString.* -> texts/MetaString.* TextOperations.* -> texts/TextOperations.* Split into parts: CGeneralTextHandler.* -> texts/CGeneralTextHandler.* -> texts/CLegacyConfigParser.* -> texts/TextLocalizationContainer.* -> texts/TextIdentifier.h
84 lines
1.6 KiB
C++
84 lines
1.6 KiB
C++
/*
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* EVictoryLossCheckResult.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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VCMI_LIB_NAMESPACE_BEGIN
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class DLL_LINKAGE EVictoryLossCheckResult
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{
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public:
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static EVictoryLossCheckResult victory(MetaString toSelf, MetaString toOthers)
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{
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return EVictoryLossCheckResult(VICTORY, toSelf, toOthers);
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}
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static EVictoryLossCheckResult defeat(MetaString toSelf, MetaString toOthers)
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{
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return EVictoryLossCheckResult(DEFEAT, toSelf, toOthers);
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}
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EVictoryLossCheckResult():
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intValue(0)
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{
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}
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bool operator==(EVictoryLossCheckResult const & other) const
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{
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return intValue == other.intValue;
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}
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bool operator!=(EVictoryLossCheckResult const & other) const
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{
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return intValue != other.intValue;
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}
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bool victory() const
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{
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return intValue == VICTORY;
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}
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bool loss() const
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{
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return intValue == DEFEAT;
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}
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EVictoryLossCheckResult invert() const
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{
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return EVictoryLossCheckResult(-intValue, messageToOthers, messageToSelf);
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}
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MetaString messageToSelf;
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MetaString messageToOthers;
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template <typename Handler> void serialize(Handler &h)
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{
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h & intValue;
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h & messageToSelf;
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h & messageToOthers;
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}
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private:
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enum EResult
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{
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DEFEAT = -1,
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INGAME = 0,
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VICTORY= +1
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};
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EVictoryLossCheckResult(si32 intValue, MetaString toSelf, MetaString toOthers):
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messageToSelf(toSelf),
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messageToOthers(toOthers),
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intValue(intValue)
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{
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}
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si32 intValue; // uses EResultult
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};
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VCMI_LIB_NAMESPACE_END
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