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212 lines
5.6 KiB
C++
212 lines
5.6 KiB
C++
#include "StdInc.h"
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#include "inspector.h"
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#include "../lib/mapObjects/CObjectHandler.h"
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#include "../lib/mapObjects/CObjectClassesHandler.h"
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#include "../lib/mapObjects/CGTownInstance.h"
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#include "../lib/mapObjects/MiscObjects.h"
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#include "../lib/CArtHandler.h"
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#include "../lib/spells/CSpellHandler.h"
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#include "../lib/CRandomGenerator.h"
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void Inspector::setProperty(const QString & key, const QVariant & value)
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{
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if(!obj)
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return;
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setProperty(dynamic_cast<CGTownInstance*>(obj), key, value);
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//updateProperties();
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}
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void Inspector::setProperty(CGTownInstance * object, const QString & key, const QVariant & value)
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{
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if(!object)
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return;
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if(key == "Owner")
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{
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PlayerColor owner(value.toString().toInt());
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if(value == "NEUTRAL")
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owner = PlayerColor::NEUTRAL;
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if(value == "UNFLAGGABLE")
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owner = PlayerColor::UNFLAGGABLE;
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object->tempOwner = owner;
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return;
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}
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}
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CGTownInstance * initialize(CGTownInstance * o)
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{
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if(!o)
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return nullptr;
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o->tempOwner = PlayerColor::NEUTRAL;
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o->builtBuildings.insert(BuildingID::FORT);
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o->builtBuildings.insert(BuildingID::DEFAULT);
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for(auto spell : VLC->spellh->objects) //add all regular spells to town
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{
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if(!spell->isSpecial() && !spell->isCreatureAbility())
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o->possibleSpells.push_back(spell->id);
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}
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return o;
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}
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CGArtifact * initialize(CGArtifact * o)
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{
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if(!o)
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return nullptr;
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if(o->ID == Obj::SPELL_SCROLL)
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{
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std::vector<SpellID> out;
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for(auto spell : VLC->spellh->objects) //spellh size appears to be greater (?)
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{
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if(/*map.isAllowedSpell(spell->id) && spell->level == i + 1*/ true)
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{
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out.push_back(spell->id);
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}
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}
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auto a = CArtifactInstance::createScroll(*RandomGeneratorUtil::nextItem(out, CRandomGenerator::getDefault()));
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o->storedArtifact = a;
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}
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return o;
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}
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Initializer::Initializer(CGObjectInstance * o)
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{
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initialize(dynamic_cast<CGTownInstance*>(o));
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initialize(dynamic_cast<CGArtifact*>(o));
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}
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Inspector::Inspector(CGObjectInstance * o, QTableWidget * t): obj(o), table(t)
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{
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/*
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/// Position of bottom-right corner of object on map
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int3 pos;
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/// Type of object, e.g. town, hero, creature.
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Obj ID;
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/// Subtype of object, depends on type
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si32 subID;
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/// Current owner of an object (when below PLAYER_LIMIT)
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PlayerColor tempOwner;
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/// Index of object in map's list of objects
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ObjectInstanceID id;
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/// Defines appearance of object on map (animation, blocked tiles, blit order, etc)
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ObjectTemplate appearance;
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/// If true hero can visit this object only from neighbouring tiles and can't stand on this object
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bool blockVisit;
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std::string instanceName;
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std::string typeName;
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std::string subTypeName;*/
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}
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void Inspector::updateProperties()
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{
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if(!obj)
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return;
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addProperty("Indentifier", obj);
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addProperty("ID", obj->ID.getNum());
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addProperty("SubID", obj->subID);
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addProperty("InstanceName", obj->instanceName);
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addProperty("TypeName", obj->typeName);
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addProperty("SubTypeName", obj->subTypeName);
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addProperty("Owner", obj->tempOwner, false);
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auto factory = VLC->objtypeh->getHandlerFor(obj->ID, obj->subID);
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addProperty("IsStatic", factory->isStaticObject());
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table->show();
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}
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QTableWidgetItem * Inspector::addProperty(CGObjectInstance * value)
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{
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using NumericPointer = unsigned long long;
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static_assert(sizeof(CGObjectInstance *) == sizeof(NumericPointer),
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"Compilied for 64 bit arcitecture. Use NumericPointer = unsigned int");
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return new QTableWidgetItem(QString::number(reinterpret_cast<NumericPointer>(value)));
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}
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QTableWidgetItem * Inspector::addProperty(int value)
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{
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return new QTableWidgetItem(QString::number(value));
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}
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QTableWidgetItem * Inspector::addProperty(bool value)
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{
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return new QTableWidgetItem(value ? "TRUE" : "FALSE");
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}
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QTableWidgetItem * Inspector::addProperty(const std::string & value)
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{
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return addProperty(QString::fromStdString(value));
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}
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QTableWidgetItem * Inspector::addProperty(const QString & value)
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{
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return new QTableWidgetItem(value);
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}
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QTableWidgetItem * Inspector::addProperty(const int3 & value)
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{
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return new QTableWidgetItem(QString("(%1, %2, %3)").arg(value.x, value.y, value.z));
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}
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QTableWidgetItem * Inspector::addProperty(const PlayerColor & value)
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{
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//auto str = QString("PLAYER %1").arg(value.getNum());
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auto str = QString::number(value.getNum());
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if(value == PlayerColor::NEUTRAL)
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str = "NEUTRAL";
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if(value == PlayerColor::UNFLAGGABLE)
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str = "UNFLAGGABLE";
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return new QTableWidgetItem(str);
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}
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QWidget * PlayerColorDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
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{
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if (index.data().canConvert<int>())
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{
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auto *editor = new QComboBox(parent);
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connect(editor, SIGNAL(activated(int)), this, SLOT(commitAndCloseEditor(int)));
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return editor;
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}
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return QStyledItemDelegate::createEditor(parent, option, index);
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}
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void PlayerColorDelegate::commitAndCloseEditor(int id)
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{
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QComboBox *editor = qobject_cast<QComboBox *>(sender());
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emit commitData(editor);
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emit closeEditor(editor);
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}
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void PlayerColorDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
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{
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if (index.data().canConvert<int>())
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{
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PlayerColor player(qvariant_cast<int>(index.data()));
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QComboBox *ed = qobject_cast<QComboBox *>(editor);
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ed->addItem(QString::number(player.getNum()));
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}
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else
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{
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QStyledItemDelegate::setEditorData(editor, index);
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}
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}
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void PlayerColorDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
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{
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if (index.data().canConvert<int>())
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{
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QComboBox *ed = qobject_cast<QComboBox *>(editor);
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model->setData(index, QVariant::fromValue(ed->currentText()));
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}
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else
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{
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QStyledItemDelegate::setModelData(editor, model, index);
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}
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}
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