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vcmi/launcher/modManager/modstatemodel.h

53 lines
1.4 KiB
C++

/*
* modstatemodel.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "modstate.h"
VCMI_LIB_NAMESPACE_BEGIN
class JsonNode;
class ModManager;
VCMI_LIB_NAMESPACE_END
/// Class that represent current state of available mods
/// Provides Qt-based interface to library class ModManager
class ModStateModel
{
std::unique_ptr<JsonNode> repositoryData;
std::unique_ptr<ModManager> modManager;
public:
ModStateModel();
~ModStateModel();
void appendRepositories(const JsonNode & repositoriesList);
void reloadLocalState();
const JsonNode & getRepositoryData() const;
ModState getMod(QString modName) const;
QStringList getAllMods() const;
QString getInstalledModSizeFormatted(QString modName) const;
double getInstalledModSizeMegabytes(QString modName) const;
bool isModExists(QString modName) const;
bool isModInstalled(QString modName) const;
bool isModEnabled(QString modName) const;
bool isModSettingEnabled(QString rootModName, QString modSettingName) const;
bool isModUpdateAvailable(QString modName) const;
bool isModVisible(QString modName) const;
void doEnableMods(QStringList modList);
void doDisableMod(QString modname);
bool isSubmod(QString modname);
QString getTopParent(QString modname) const;
};