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vcmi/lib/spells/effects
Ivan Savenko f13f213d8c
Merge pull request #2780 from IvanSavenko/fix_siege_regression
Fix crash on obstacle creation (e.g. moat)
2023-09-11 15:56:33 +03:00
..
Catapult.cpp Fixed battle replay 2023-09-06 16:03:47 +03:00
Catapult.h
Clone.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Clone.h
Damage.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Damage.h
DemonSummon.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
DemonSummon.h
Dispel.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Dispel.h
Effect.cpp
Effect.h
Effects.cpp
Effects.h
EffectsFwd.h
Heal.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Heal.h
LocationEffect.cpp
LocationEffect.h
Moat.cpp Fix few more missing BattleID's 2023-09-11 13:20:16 +03:00
Moat.h
Obstacle.cpp Fix crash on obstacle creation (e.g. moat) 2023-09-08 16:35:43 +03:00
Obstacle.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Registry.cpp
Registry.h
RemoveObstacle.cpp Fix crash on obstacle creation (e.g. moat) 2023-09-08 16:35:43 +03:00
RemoveObstacle.h
Sacrifice.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Sacrifice.h
Summon.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Summon.h
Teleport.cpp Teleport: check immunities in applicable() 2023-08-31 19:58:46 +03:00
Teleport.h
Timed.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Timed.h
UnitEffect.cpp
UnitEffect.h