mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
31 lines
986 B
C++
31 lines
986 B
C++
/*
|
|
* DimensionDoorMechanics.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "AdventureSpellMechanics.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class DimensionDoorMechanics final : public AdventureSpellMechanics
|
|
{
|
|
public:
|
|
DimensionDoorMechanics(const CSpell * s);
|
|
|
|
protected:
|
|
bool canBeCastImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster) const override;
|
|
bool canBeCastAtImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster, const int3 & pos) const override;
|
|
|
|
ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
|
|
void endCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
|
|
};
|
|
|
|
VCMI_LIB_NAMESPACE_END
|