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vcmi/lib/spells/effects
2019-03-25 02:19:07 +03:00
..
Catapult.cpp Prevent shadowing of function arguments by local vars 2018-10-29 16:56:14 +01:00
Catapult.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Clone.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Clone.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Damage.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Damage.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Dispel.cpp Acid breath should have absolute dispel immunity 2019-03-25 02:19:07 +03:00
Dispel.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Effect.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Effect.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Effects.cpp Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
Effects.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
EffectsFwd.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Heal.cpp [Spells] Do not use Unit State in heal effect 2018-02-20 13:19:01 +03:00
Heal.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
LocationEffect.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
LocationEffect.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Obstacle.cpp VCAI performance improvements 2019-01-17 10:50:56 +03:00
Obstacle.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Registry.cpp Possible fix for https://bugs.vcmi.eu/view.php?id=2913 2018-03-10 19:35:20 +03:00
Registry.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
RemoveObstacle.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
RemoveObstacle.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Sacrifice.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Sacrifice.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Summon.cpp Summon effect fixes. 2018-03-03 20:37:49 +03:00
Summon.h Summon effect fixes. 2018-03-03 20:37:49 +03:00
Teleport.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Teleport.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Timed.cpp Extend Bonus.addInfo to integer vector (#427) 2018-03-12 08:20:18 +03:00
Timed.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
UnitEffect.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
UnitEffect.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00