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40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/*
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* CAltarWindow.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../widgets/CAltar.h"
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#include "../widgets/CWindowWithArtifacts.h"
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#include "CWindowObject.h"
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class CAltarWindow : public CWindowObject, public CWindowWithArtifacts, public IGarrisonHolder
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{
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public:
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CAltarWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode);
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void updateExpToLevel();
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void updateGarrisons() override;
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bool holdsGarrison(const CArmedInstance * army) override;
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const CGHeroInstance * getHero() const;
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void close() override;
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void artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw) override;
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void showAll(Canvas & to) override;
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private:
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const CGHeroInstance * hero;
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std::shared_ptr<CAltar> altar;
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std::shared_ptr<CButton> changeModeButton;
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std::shared_ptr<CButton> quitButton;
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std::function<void()> windowClosedCallback;
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std::shared_ptr<CGStatusBar> statusBar;
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void createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
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void createAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
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};
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