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51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
/*
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* QuickRecruitmentWindow.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../windows/CWindowObject.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class CGTownInstance;
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VCMI_LIB_NAMESPACE_END
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class CButton;
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class CreatureCostBox;
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class CreaturePurchaseCard;
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class CFilledTexture;
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class QuickRecruitmentWindow : public CWindowObject
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{
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public:
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int getAvailableCreatures();
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void updateAllSliders();
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QuickRecruitmentWindow(const CGTownInstance * townd, Rect startupPosition);
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private:
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void initWindow(Rect startupPosition);
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void setButtons();
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void setCancelButton();
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void setBuyButton();
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void setMaxButton();
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void setCreaturePurchaseCards();
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void maxAllCards(std::vector<std::shared_ptr<CreaturePurchaseCard>> cards);
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void maxAllSlidersAmount(std::vector<std::shared_ptr<CreaturePurchaseCard>> cards);
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void purchaseUnits();
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const CGTownInstance * town;
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std::shared_ptr<CButton> maxButton, buyButton, cancelButton;
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std::shared_ptr<CreatureCostBox> totalCost;
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std::vector<std::shared_ptr<CreaturePurchaseCard>> cards;
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std::shared_ptr<CFilledTexture> backgroundTexture;
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std::shared_ptr<CPicture> costBackground;
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};
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