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Files
vcmi/client/Discord.h
T
2026-04-30 15:38:57 +03:00

31 lines
715 B
C++

/*
* Discord.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "StdInc.h"
VCMI_LIB_NAMESPACE_BEGIN
struct StartInfo;
class CMap;
VCMI_LIB_NAMESPACE_END
class Discord : boost::noncopyable
{
time_t startTime = time(nullptr);
bool enabled;
public:
Discord();
~Discord();
void setStatus(const std::string & state, const std::string & details, const std::tuple<int, int> & partySize);
void clearStatus();
void setPlayingStatus(std::shared_ptr<StartInfo> si, const CMap * map, int humanInterfacesCount);
};