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45 lines
916 B
C++
45 lines
916 B
C++
/*
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* DismissHero.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "DismissHero.h"
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#include "../AIGateway.h"
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#include "../../../lib/mapping/CMap.h" //for victory conditions
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#include "../../../lib/CPathfinder.h"
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namespace NKAI
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{
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extern boost::thread_specific_ptr<CCallback> cb;
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extern boost::thread_specific_ptr<AIGateway> ai;
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using namespace Goals;
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bool DismissHero::operator==(const DismissHero & other) const
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{
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return hero.h == other.hero.h;
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}
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void DismissHero::accept(AIGateway * ai)
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{
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if(!hero.validAndSet())
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throw cannotFulfillGoalException("Invalid hero!");
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cb->dismissHero(hero.h);
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throw goalFulfilledException(sptr(*this));
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}
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std::string DismissHero::toString() const
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{
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return "DismissHero " + hero.name;
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}
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}
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