.. |
AdventureMapClasses.cpp
|
fix includes in client subdirectories
|
2022-09-18 17:43:40 +03:00 |
AdventureMapClasses.h
|
Random map generator refactoring (#762)
|
2022-09-11 11:31:27 +03:00 |
Buttons.cpp
|
Fixed lots of warnings.
|
2020-10-04 02:20:18 -07:00 |
Buttons.h
|
Fix bug: LobbyScreen UI has a bug on the Difficulty toggle group.
|
2020-01-21 01:09:08 -08:00 |
CArtifactHolder.cpp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
CArtifactHolder.h
|
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
2018-04-07 18:34:11 +07:00 |
CComponent.cpp
|
fix includes in client subdirectories
|
2022-09-18 17:43:40 +03:00 |
CComponent.h
|
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
2018-04-07 18:34:11 +07:00 |
CGarrisonInt.cpp
|
fix includes in client subdirectories
|
2022-09-18 17:43:40 +03:00 |
CGarrisonInt.h
|
exchange window move single stacks buttons
|
2022-01-03 15:13:46 +02:00 |
Images.cpp
|
Army exchange implementation
|
2022-01-03 15:13:46 +02:00 |
Images.h
|
Added constructor with target size argument for CAnimImage
|
2022-01-03 15:13:46 +02:00 |
MiscWidgets.cpp
|
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
|
2021-09-12 14:30:54 +03:00 |
MiscWidgets.h
|
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
2018-04-07 18:34:11 +07:00 |
ObjectLists.cpp
|
Fix: 'Load' and 'Main menu' in-game buttons should work properly
|
2021-01-17 19:18:26 +03:00 |
ObjectLists.h
|
Fix: 'Load' and 'Main menu' in-game buttons should work properly
|
2021-01-17 19:18:26 +03:00 |
TextControls.cpp
|
prevent showing keyboard automatically in main menu
|
2022-09-24 15:55:18 +03:00 |
TextControls.h
|
Android: make keyboard appear and disappear only on demand
|
2022-05-08 17:09:17 +03:00 |