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vcmi/configure_ios.sh
Andrey Filipenkov 9b3c2f2a82 some cleanup
2022-09-24 15:55:18 +03:00

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#!/usr/bin/env bash
boostPrefix=~/dev/other/Apple-Boost-BuildScript/build/boost/1.75.0/ios/debug/prefix
ffmpegDir=~/dev/ios/vcmi-ios-deps/mobile-ffmpeg-min-universal-4.4
sdlLibsDir=~/dev/ios/vcmi-ios-deps/SDL2-lib
prefixPath="$boostPrefix;$ffmpegDir;$sdlLibsDir"
# prefixPath="$boostPrefix;$sdlLibsDir"
# xcodeMajorVersion=$(xcodebuild -version | fgrep Xcode | cut -d ' ' -f 2 | cut -d . -f 1)
# if [[ $xcodeMajorVersion -ge 12 ]]; then
# extraVars=-DCMAKE_FRAMEWORK_PATH=~/dev/ios/vcmi-ios-deps/mobile-ffmpeg-min-gpl-4.4-xc12-frameworks
# else
# prefixPath+=;~/dev/ios/vcmi-ios-deps/mobile-ffmpeg-min-universal
# fi
srcDir="../vcmi"
cmake "$srcDir" -G Xcode -T buildsystem=1 \
-DBUNDLE_IDENTIFIER_PREFIX=com.kambala \
-Wno-dev \
-DCMAKE_TOOLCHAIN_FILE="$srcDir/ios.toolchain.cmake" \
-DPLATFORM=${1:-OS64} \
-DDEPLOYMENT_TARGET=11.0 \
-DENABLE_BITCODE=0 \
-DCMAKE_BINARY_DIR=$(pwd) \
-DCMAKE_PREFIX_PATH="$prefixPath" \
-DSDL2_INCLUDE_DIR=~/dev/ios/vcmi-ios-deps/SDL/include \
-DSDL2_IMAGE_INCLUDE_DIR=~/dev/ios/vcmi-ios-deps/SDL_image-release-2.0.5 \
-DSDL2_MIXER_INCLUDE_DIR=~/dev/ios/vcmi-ios-deps/SDL_mixer-release-2.0.4 \
-DSDL2_TTF_INCLUDE_DIR=~/dev/ios/vcmi-ios-deps/SDL_ttf-release-2.0.15 \
-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY='Apple Development' \
-DCMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM='4XHN44TEVG'
# -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=NO