mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
13bc4cb24f
Should help a bit with endless missing DLL_LINKAGE attributes and (according to gcc docs) help a bit with library loading times.
239 lines
8.4 KiB
CMake
239 lines
8.4 KiB
CMake
project(vcmi)
|
|
cmake_minimum_required(VERSION 2.6)
|
|
# TODO:
|
|
# 1) Detection of system version of minizip and use it instead of local
|
|
# 2) Detection of Qt5 and compilation of launcher, unless explicitly disabled
|
|
|
|
# where to look for cmake modules
|
|
set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
|
|
|
|
# enable Release mode but only if it was not set
|
|
if (NOT CMAKE_BUILD_TYPE)
|
|
set(CMAKE_BUILD_TYPE RelWithDebInfo)
|
|
endif()
|
|
|
|
# VCMI version
|
|
set(VCMI_VERSION_MAJOR 0)
|
|
set(VCMI_VERSION_MINOR 95)
|
|
set(VCMI_VERSION_PATCH 0)
|
|
|
|
option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
|
|
option(ENABLE_EDITOR "Enable compilation of map editor" OFF)
|
|
option(ENABLE_LAUNCHER "Enable compilation of launcher" ON)
|
|
option(ENABLE_TEST "Enable compilation of unit tests" OFF)
|
|
option(ENABLE_PCH "Enable compilation using precompiled headers" ON)
|
|
|
|
############################################
|
|
# Building section #
|
|
############################################
|
|
|
|
if (APPLE)
|
|
# Default location for thirdparty libs
|
|
set(CMAKE_INCLUDE_PATH "../include" "${CMAKE_OSX_SYSROOT}/usr/include")
|
|
set(CMAKE_LIBRARY_PATH "../lib")
|
|
set(CMAKE_FRAMEWORK_PATH "../Frameworks")
|
|
set(BOOST_ROOT "../")
|
|
|
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
|
|
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
|
|
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
|
|
|
|
set(CMAKE_XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)")
|
|
set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
|
|
|
|
# Build with clang ang libc++
|
|
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
|
|
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
|
|
|
|
# On OS X we use Sparkle framework for updates
|
|
find_path(SPARKLE_INCLUDE_DIR Sparkle.h)
|
|
find_library(SPARKLE_FRAMEWORK NAMES Sparkle)
|
|
|
|
# Xcode 5.0 fix
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=256")
|
|
endif()
|
|
|
|
find_package(Boost 1.48.0 COMPONENTS program_options filesystem system thread locale REQUIRED)
|
|
find_package(SDL REQUIRED)
|
|
find_package(SDL_image REQUIRED)
|
|
find_package(SDL_mixer REQUIRED)
|
|
find_package(SDL_ttf REQUIRED)
|
|
find_package(ZLIB REQUIRED)
|
|
include(cotire)
|
|
|
|
if (ENABLE_EDITOR OR ENABLE_LAUNCHER)
|
|
# Widgets finds its own dependencies (QtGui and QtCore).
|
|
find_package(Qt5Widgets REQUIRED)
|
|
endif()
|
|
|
|
if (ENABLE_LAUNCHER)
|
|
find_package(Qt5Network REQUIRED)
|
|
endif()
|
|
|
|
if(ENABLE_TEST)
|
|
# find_package overwrites BOOST_* variables which are already set, so all components have to be
|
|
# included again
|
|
find_package(Boost 1.48.0 COMPONENTS program_options filesystem system thread locale unit_test_framework REQUIRED)
|
|
endif()
|
|
|
|
if(APPLE)
|
|
set(Boost_LIBRARIES ${Boost_LIBRARIES} libiconv.dylib) # Our prebuilt boost_locale for OS X depends on iconv
|
|
endif()
|
|
|
|
if(NOT WIN32)
|
|
set(FFmpeg_FIND_COMPONENTS AVFORMAT SWSCALE)
|
|
find_package(FFmpeg REQUIRED)
|
|
|
|
INCLUDE(CheckLibraryExists)
|
|
|
|
#check if some platform-specific libraries are needed for linking
|
|
CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
|
|
if(HAVE_RT_LIB)
|
|
set(RT_LIB -lrt)
|
|
endif()
|
|
|
|
CHECK_LIBRARY_EXISTS(dl dlopen "" HAVE_DL_LIB)
|
|
if(HAVE_DL_LIB)
|
|
set(DL_LIB -ldl)
|
|
endif()
|
|
endif()
|
|
|
|
if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32) #so far all *nix compilers support such parameters
|
|
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
|
set(CLANG_SPECIFIC_FLAGS "-Wno-mismatched-tags")
|
|
endif()
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -Wextra -Wpointer-arith -Wno-switch -Wno-sign-compare -Wno-unused-parameter -Wuninitialized -Wno-overloaded-virtual ${CLANG_SPECIFIC_FLAGS}")
|
|
|
|
if(UNIX)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
|
|
endif()
|
|
|
|
endif()
|
|
|
|
if(WIN32) # on Win everything goes into H3 root directory
|
|
set(BIN_DIR "" CACHE STRING "Where to install binaries")
|
|
set(LIB_DIR "" CACHE STRING "Where to install main library")
|
|
set(DATA_DIR "" CACHE STRING "Where to install data files")
|
|
elseif(APPLE)
|
|
# includes lib path which determines where to install shared libraries (either /lib or /lib64)
|
|
include(GNUInstallDirs)
|
|
|
|
set(BIN_DIR "." CACHE STRING "Where to install binaries")
|
|
set(LIB_DIR "." CACHE STRING "Where to install main library")
|
|
set(DATA_DIR "../h3" CACHE STRING "Where to install data files")
|
|
else()
|
|
# includes lib path which determines where to install shared libraries (either /lib or /lib64)
|
|
include(GNUInstallDirs)
|
|
|
|
if (NOT BIN_DIR)
|
|
set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
|
|
endif()
|
|
if (NOT LIB_DIR)
|
|
set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
|
|
endif()
|
|
if (NOT DATA_DIR)
|
|
set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
|
|
endif()
|
|
endif()
|
|
|
|
set (AI_LIB_DIR "${LIB_DIR}/AI")
|
|
set (SCRIPTING_LIB_DIR "${LIB_DIR}/scripting")
|
|
|
|
#define required constants
|
|
add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
|
|
add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
|
|
add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
|
|
|
|
SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}/vcmi")
|
|
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
|
|
|
|
# precompiled header configuration
|
|
SET(PCH_PROPERTIES
|
|
COTIRE_ENABLE_PRECOMPILED_HEADER ${ENABLE_PCH}
|
|
COTIRE_ADD_UNITY_BUILD FALSE
|
|
COTIRE_CXX_PREFIX_HEADER_INIT "StdInc.h"
|
|
)
|
|
|
|
if (ENABLE_ERM)
|
|
add_subdirectory(scripting/erm)
|
|
endif()
|
|
add_subdirectory(lib)
|
|
add_subdirectory(client)
|
|
add_subdirectory(lib/minizip)
|
|
add_subdirectory(server)
|
|
add_subdirectory(AI)
|
|
if (ENABLE_EDITOR)
|
|
add_subdirectory(editor)
|
|
endif()
|
|
if (ENABLE_LAUNCHER)
|
|
add_subdirectory(launcher)
|
|
endif()
|
|
if(ENABLE_TEST)
|
|
add_subdirectory(test)
|
|
endif()
|
|
|
|
#######################################
|
|
# Installation section #
|
|
#######################################
|
|
|
|
# For apple this files will be already inside vcmiclient bundle
|
|
if (NOT APPLE)
|
|
# copy whole directory but .svn control files
|
|
install(DIRECTORY config DESTINATION ${DATA_DIR} PATTERN ".svn" EXCLUDE)
|
|
# copy vcmi mod along with all its content
|
|
install(DIRECTORY Mods/vcmi DESTINATION ${DATA_DIR}/Mods PATTERN ".svn" EXCLUDE)
|
|
# copy only files added by vcmi for WoG
|
|
install(FILES Mods/WoG/mod.json DESTINATION ${DATA_DIR}/Mods/WoG)
|
|
install(DIRECTORY Mods/WoG/config DESTINATION ${DATA_DIR}/Mods/WoG PATTERN ".svn" EXCLUDE)
|
|
|
|
install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
|
|
OWNER_WRITE OWNER_READ OWNER_EXECUTE
|
|
GROUP_READ GROUP_EXECUTE
|
|
WORLD_READ WORLD_EXECUTE)
|
|
endif()
|
|
|
|
if(WIN32)
|
|
#TODO: install any additional dll's. This version (may be broken) will copy all dll's including H3 ones
|
|
#FILE(GLOB dll_files "${CMAKE_BINARY_DIR}/*.dll")
|
|
#INSTALL(FILES ${dll_files} DESTINATION ${BIN_DIR})
|
|
elseif(APPLE)
|
|
else()
|
|
#install icons and desktop file on Linux
|
|
#FIXME: move to client makefile?
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
|
|
if (ENABLE_LAUNCHER) #FIXME: move to launcher makefile?
|
|
install(FILES "${CMAKE_SOURCE_DIR}/launcher/vcmilauncher.desktop" DESTINATION share/applications)
|
|
endif()
|
|
endif()
|
|
|
|
#######################################
|
|
# Packaging section #
|
|
#######################################
|
|
|
|
set(CPACK_PACKAGE_VERSION_MAJOR ${VCMI_VERSION_MAJOR})
|
|
set(CPACK_PACKAGE_VERSION_MINOR ${VCMI_VERSION_MINOR})
|
|
set(CPACK_PACKAGE_VERSION_PATCH ${VCMI_VERSION_PATCH})
|
|
|
|
# vcmi does not have "patch version" in version string
|
|
set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}")
|
|
#TODO: remove version from Global.h and use this one as define?
|
|
|
|
set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
|
|
|
|
if(WIN32)
|
|
set(CPACK_GENERATOR ZIP) # just use zip? CPack has some GUI install as well
|
|
elseif(APPLE)
|
|
set(CPACK_GENERATOR DragNDrop)
|
|
set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
|
|
set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
|
|
else()
|
|
set(CPACK_GENERATOR TGZ)
|
|
endif()
|
|
|
|
INCLUDE(CPack)
|
|
|