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vcmi/AI/Nullkiller/Behaviors
2021-07-26 21:02:50 +03:00
..
Behavior.cpp Nullkiller: add engine and activate it for blue AI only. Engine does nothing 2021-07-26 21:02:50 +03:00
Behavior.h Nullkiller: rough implementation of capture objects and recruit hero behaviors 2021-07-26 21:02:50 +03:00
BuyArmyBehavior.cpp Nullkiller: stabilisation and fixes 2021-07-26 21:02:50 +03:00
BuyArmyBehavior.h Nullkiller: temporary hacks to allow army buying 2021-07-26 21:02:50 +03:00
CaptureObjectsBehavior.cpp Nullkiller: rework prioritization, add hero roles, skills and other variables 2021-07-26 21:02:50 +03:00
CaptureObjectsBehavior.h Nullkiller: rough implementation of capture objects and recruit hero behaviors 2021-07-26 21:02:50 +03:00
RecruitHeroBehavior.cpp Nullkiller: stabilisation and fixes 2021-07-26 21:02:50 +03:00
RecruitHeroBehavior.h Nullkiller: startup scripts 2021-07-26 21:02:50 +03:00