.. |
BattleActionsController.cpp
|
Do not show preview for ranged retaliation - not implemented in lib
|
2024-05-10 19:51:36 +00:00 |
BattleActionsController.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleAnimationClasses.cpp
|
Renamed speed -> getMovementRange, remove misleading default parameter
|
2024-01-14 17:14:36 +02:00 |
BattleAnimationClasses.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleConstants.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleEffectsController.cpp
|
Split off some netpack structures into separate files
|
2023-10-23 13:59:15 +03:00 |
BattleEffectsController.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleFieldController.cpp
|
fix spell hover
|
2024-01-07 18:12:17 +01:00 |
BattleFieldController.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleInterface.cpp
|
Fix possible crash on replaying combat after manual run
|
2024-05-23 12:46:28 +00:00 |
BattleInterface.h
|
Added semi-workaround method for network thread shutdown:
|
2024-05-18 11:04:10 +00:00 |
BattleInterfaceClasses.cpp
|
Merge pull request #4022 from vcmi/master
|
2024-05-20 18:09:51 +03:00 |
BattleInterfaceClasses.h
|
Apply suggestions from code review
|
2024-05-14 12:44:08 +02:00 |
BattleObstacleController.cpp
|
#2977 - fix obstackle path deserialization
|
2023-10-29 16:07:00 +02:00 |
BattleObstacleController.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleProjectileController.cpp
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleProjectileController.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleRenderer.cpp
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleRenderer.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleSiegeController.cpp
|
Split off some netpack structures into separate files
|
2023-10-23 13:59:15 +03:00 |
BattleSiegeController.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
BattleStacksController.cpp
|
Add network thread termination logic for adventure map animations
|
2024-05-18 12:15:48 +00:00 |
BattleStacksController.h
|
implement spells
|
2023-12-23 14:51:26 +01:00 |
BattleWindow.cpp
|
Fix tactics shortcut not blocked after tactics is over
|
2024-06-01 07:38:49 +00:00 |
BattleWindow.h
|
Fix possible crash on replaying combat after manual run
|
2024-05-23 12:46:28 +00:00 |
CreatureAnimation.cpp
|
Renamed speed -> getMovementRange, remove misleading default parameter
|
2024-01-14 17:14:36 +02:00 |
CreatureAnimation.h
|
Renamed speed -> getMovementRange, remove misleading default parameter
|
2024-01-14 17:14:36 +02:00 |