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38 lines
692 B
C++
38 lines
692 B
C++
#include "StdInc.h"
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#include "../../lib/AI_Base.h"
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#include "CGeniusAI.h"
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using namespace geniusai;
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const char *g_cszAiName = "Genius 1.0";
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extern "C" DLL_EXPORT int GetGlobalAiVersion()
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{
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return AI_INTERFACE_VER;
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}
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extern "C" DLL_EXPORT void GetAiName(char* name)
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{
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strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
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}
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extern "C" DLL_EXPORT char* GetAiNameS()
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{
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// need to be defined
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return NULL;
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}
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extern "C" DLL_EXPORT CGlobalAI* GetNewAI()
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{
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return new CGeniusAI();
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}
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extern "C" DLL_EXPORT void ReleaseAI(CGlobalAI* i)
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{
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delete (CGeniusAI*)i;
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}
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extern "C" DLL_EXPORT CBattleGameInterface* GetNewBattleAI()
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{
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return new CGeniusAI();
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} |