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* all lock/unlock and unlock/lock pairs are done by RAII guards now * fixed two possible crashes at the end of battle when last stack was killed by spell. That should fix #749 and #752. * fixed a very nasty race condition, eliminating possible deadlock at the start of battle when human hero has tactics * fixed #422 |
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.. | ||
CGameHandler.cpp | ||
CGameHandler.h | ||
CVCMIServer.cpp | ||
CVCMIServer.h | ||
Makefile.am | ||
Makefile.in | ||
NetPacksServer.cpp | ||
StdInc.cpp | ||
StdInc.h | ||
VCMI_server.vcxproj |