1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/AI/BattleAI
AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune
This fix possible problems with rising spells as now immunty is handled on stack level not on hex level
* battleIsImmune in now protected - only used in canCastThisSpellHere
2014-05-19 13:44:38 +04:00
..
BattleAI.cbp Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
BattleAI.cpp Extract battleStackIsImmune from battleIsImmune 2014-05-19 13:44:38 +04:00
BattleAI.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
BattleAI.vcxproj Missing changes. 2014-04-27 14:38:20 +02:00
CMakeLists.txt - Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required 2014-02-05 20:25:36 +00:00
main.cpp Android port. 2014-05-16 23:24:29 +04:00
StdInc.cpp Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it. 2012-09-13 23:42:11 +00:00
StdInc.h Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it. 2012-09-13 23:42:11 +00:00