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AttackPossibility.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
AttackPossibility.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
BattleAI.cbp
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[C::B] Switch to MinGW 7.3
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2019-02-19 14:59:10 +03:00 |
BattleAI.cpp
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Creature spellcast refactor (#569)
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2019-05-04 06:42:55 +03:00 |
BattleAI.h
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Creature spellcast refactor (#569)
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2019-05-04 06:42:55 +03:00 |
BattleAI.vcxproj
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Fix AI build, update default Windows SDK version for projects
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2018-12-31 15:18:42 +01:00 |
CMakeLists.txt
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CMake more transitive
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2019-03-28 16:56:51 +03:00 |
common.cpp
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
common.h
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
EnemyInfo.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
EnemyInfo.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
main.cpp
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Android support (#299)
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2017-05-25 20:57:20 +03:00 |
PossibleSpellcast.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
PossibleSpellcast.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
PotentialTargets.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
PotentialTargets.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
StackWithBonuses.cpp
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Fixed summoned units not being removed after battle
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2018-02-23 21:58:05 +03:00 |
StackWithBonuses.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
StdInc.cpp
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
StdInc.h
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Refactoring Battle AI.
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2016-10-31 14:59:56 +01:00 |
ThreatMap.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
ThreatMap.h
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Moving/dividing classes from BattleState to separate files.
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2017-03-17 16:48:44 +01:00 |