1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
2008-08-01 11:21:15 +00:00
..
CGameHandler.cpp Improved threa-safety, almost finished building structures in towns. 2008-08-01 11:21:15 +00:00
CGameHandler.h Slowly recovering object scripts. 2008-07-30 17:51:19 +00:00
CScriptCallback.cpp Improved threa-safety, almost finished building structures in towns. 2008-08-01 11:21:15 +00:00
CScriptCallback.h Further code for objects (mines) - not finished. 2008-07-30 21:27:15 +00:00
CVCMIServer.cpp Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 2008-07-27 17:07:37 +00:00
CVCMIServer.h Slowly recovering object scripts. 2008-07-30 17:51:19 +00:00
VCMI_server.vcproj Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 2008-07-31 13:21:42 +00:00