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8f0236f046
separate entries depending on server hostname for more convenient testing
293 lines
11 KiB
C++
293 lines
11 KiB
C++
/*
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* GlobalLobbyWidget.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "GlobalLobbyWidget.h"
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#include "GlobalLobbyClient.h"
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#include "GlobalLobbyWindow.h"
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#include "../CGameInfo.h"
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#include "../CMusicHandler.h"
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#include "../CServerHandler.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/WindowHandler.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/GraphicalPrimitiveCanvas.h"
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#include "../widgets/Images.h"
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#include "../widgets/MiscWidgets.h"
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#include "../widgets/ObjectLists.h"
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#include "../widgets/TextControls.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/Languages.h"
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#include "../../lib/MetaString.h"
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GlobalLobbyWidget::GlobalLobbyWidget(GlobalLobbyWindow * window)
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: window(window)
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{
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addCallback("closeWindow", [](int) { GH.windows().popWindows(1); });
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addCallback("sendMessage", [this](int) { this->window->doSendChatMessage(); });
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addCallback("createGameRoom", [this](int) { if (!CSH->inGame()) this->window->doCreateGameRoom(); });//TODO: button should be blocked instead
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REGISTER_BUILDER("lobbyItemList", &GlobalLobbyWidget::buildItemList);
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const JsonNode config(JsonPath::builtin("config/widgets/lobbyWindow.json"));
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build(config);
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}
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GlobalLobbyWidget::CreateFunc GlobalLobbyWidget::getItemListConstructorFunc(const std::string & callbackName) const
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{
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const auto & createAccountCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
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{
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const auto & accounts = CSH->getGlobalLobby().getActiveAccounts();
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if(index < accounts.size())
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return std::make_shared<GlobalLobbyAccountCard>(this->window, accounts[index]);
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return std::make_shared<CIntObject>();
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};
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const auto & createRoomCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
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{
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const auto & rooms = CSH->getGlobalLobby().getActiveRooms();
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if(index < rooms.size())
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return std::make_shared<GlobalLobbyRoomCard>(this->window, rooms[index]);
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return std::make_shared<CIntObject>();
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};
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const auto & createChannelCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
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{
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const auto & channels = CSH->getGlobalLobby().getActiveChannels();
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if(index < channels.size())
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return std::make_shared<GlobalLobbyChannelCard>(this->window, channels[index]);
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return std::make_shared<CIntObject>();
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};
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const auto & createMatchCardCallback = [this](size_t index) -> std::shared_ptr<CIntObject>
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{
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const auto & matches = CSH->getGlobalLobby().getMatchesHistory();
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if(index < matches.size())
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return std::make_shared<GlobalLobbyMatchCard>(this->window, matches[index]);
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return std::make_shared<CIntObject>();
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};
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if (callbackName == "room")
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return createRoomCardCallback;
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if (callbackName == "account")
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return createAccountCardCallback;
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if (callbackName == "channel")
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return createChannelCardCallback;
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if (callbackName == "match")
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return createMatchCardCallback;
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throw std::runtime_error("Unknown item type in lobby widget constructor: " + callbackName);
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}
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std::shared_ptr<CIntObject> GlobalLobbyWidget::buildItemList(const JsonNode & config) const
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{
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auto callback = getItemListConstructorFunc(config["itemType"].String());
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auto position = readPosition(config["position"]);
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auto itemOffset = readPosition(config["itemOffset"]);
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auto sliderPosition = readPosition(config["sliderPosition"]);
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auto sliderSize = readPosition(config["sliderSize"]);
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size_t visibleAmount = config["visibleAmount"].Integer();
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size_t totalAmount = 0; // Will be set later, on server netpack
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int sliderMode = config["sliderSize"].isNull() ? 0 : (1 | 4); // present, vertical, blue
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int initialPos = 0;
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auto result = std::make_shared<CListBox>(callback, position, itemOffset, visibleAmount, totalAmount, initialPos, sliderMode, Rect(sliderPosition, sliderSize));
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result->setRedrawParent(true);
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return result;
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}
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std::shared_ptr<CLabel> GlobalLobbyWidget::getAccountNameLabel()
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{
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return widget<CLabel>("accountNameLabel");
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}
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std::shared_ptr<CTextInput> GlobalLobbyWidget::getMessageInput()
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{
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return widget<CTextInput>("messageInput");
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}
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std::shared_ptr<CTextBox> GlobalLobbyWidget::getGameChat()
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{
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return widget<CTextBox>("gameChat");
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}
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std::shared_ptr<CListBox> GlobalLobbyWidget::getAccountList()
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{
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return widget<CListBox>("accountList");
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}
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std::shared_ptr<CListBox> GlobalLobbyWidget::getRoomList()
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{
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return widget<CListBox>("roomList");
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}
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std::shared_ptr<CListBox> GlobalLobbyWidget::getChannelList()
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{
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return widget<CListBox>("channelList");
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}
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std::shared_ptr<CListBox> GlobalLobbyWidget::getMatchList()
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{
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return widget<CListBox>("matchList");
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}
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std::shared_ptr<CLabel> GlobalLobbyWidget::getGameChatHeader()
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{
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return widget<CLabel>("headerGameChat");
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}
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std::shared_ptr<CLabel> GlobalLobbyWidget::getAccountListHeader()
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{
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return widget<CLabel>("headerAccountList");
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}
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std::shared_ptr<CLabel> GlobalLobbyWidget::getRoomListHeader()
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{
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return widget<CLabel>("headerRoomList");
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}
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std::shared_ptr<CLabel> GlobalLobbyWidget::getChannelListHeader()
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{
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return widget<CLabel>("headerChannelList");
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}
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std::shared_ptr<CLabel> GlobalLobbyWidget::getMatchListHeader()
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{
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return widget<CLabel>("headerMatchList");
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}
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GlobalLobbyChannelCardBase::GlobalLobbyChannelCardBase(GlobalLobbyWindow * window, const Point & dimensions, const std::string & channelType, const std::string & channelName, const std::string & channelDescription)
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: window(window)
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, channelType(channelType)
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, channelName(channelName)
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, channelDescription(channelDescription)
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{
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pos.w = dimensions.x;
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pos.h = dimensions.y;
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addUsedEvents(LCLICK);
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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if (window->isChannelOpen(channelType, channelName))
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backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), Colors::YELLOW, 2);
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else if (window->isChannelUnread(channelType, channelName))
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backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), Colors::WHITE, 1);
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else
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backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), ColorRGBA(64, 64, 64, 64), 1);
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}
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void GlobalLobbyChannelCardBase::clickPressed(const Point & cursorPosition)
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{
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CCS->soundh->playSound(soundBase::button);
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window->doOpenChannel(channelType, channelName, channelDescription);
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}
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GlobalLobbyAccountCard::GlobalLobbyAccountCard(GlobalLobbyWindow * window, const GlobalLobbyAccount & accountDescription)
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: GlobalLobbyChannelCardBase(window, Point(130, 40), "player", accountDescription.accountID, accountDescription.displayName)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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labelName = std::make_shared<CLabel>(5, 10, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, accountDescription.displayName);
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labelStatus = std::make_shared<CLabel>(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, accountDescription.status);
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}
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GlobalLobbyRoomCard::GlobalLobbyRoomCard(GlobalLobbyWindow * window, const GlobalLobbyRoom & roomDescription)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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const auto & onJoinClicked = [window, roomID = roomDescription.gameRoomID]()
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{
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window->doJoinRoom(roomID);
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};
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bool publicRoom = roomDescription.statusID == "public";
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bool hasInvite = CSH->getGlobalLobby().isInvitedToRoom(roomDescription.gameRoomID);
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bool canJoin = publicRoom || hasInvite;
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auto roomSizeText = MetaString::createFromRawString("%d/%d");
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roomSizeText.replaceNumber(roomDescription.participants.size());
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roomSizeText.replaceNumber(roomDescription.playerLimit);
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MetaString roomStatusText;
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if (roomDescription.statusID == "private" && hasInvite)
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roomStatusText.appendTextID("vcmi.lobby.room.state.invited");
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else
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roomStatusText.appendTextID("vcmi.lobby.room.state." + roomDescription.statusID);
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pos.w = 230;
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pos.h = 40;
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if (window->isInviteUnread(roomDescription.gameRoomID))
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backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), Colors::WHITE, 1);
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else
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backgroundOverlay = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), ColorRGBA(64, 64, 64, 64), 1);
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labelName = std::make_shared<CLabel>(5, 10, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, roomDescription.hostAccountDisplayName);
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labelDescription = std::make_shared<CLabel>(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, roomDescription.description);
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labelRoomSize = std::make_shared<CLabel>(178, 10, FONT_SMALL, ETextAlignment::CENTERRIGHT, Colors::YELLOW, roomSizeText.toString());
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labelRoomStatus = std::make_shared<CLabel>(190, 30, FONT_SMALL, ETextAlignment::CENTERRIGHT, Colors::YELLOW, roomStatusText.toString());
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iconRoomSize = std::make_shared<CPicture>(ImagePath::builtin("lobby/iconPlayer"), Point(180, 5));
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if(!CSH->inGame() && canJoin)
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{
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buttonJoin = std::make_shared<CButton>(Point(194, 4), AnimationPath::builtin("lobbyJoinRoom"), CButton::tooltip(), onJoinClicked);
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buttonJoin->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("lobby/iconEnter")));
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}
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}
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GlobalLobbyChannelCard::GlobalLobbyChannelCard(GlobalLobbyWindow * window, const std::string & channelName)
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: GlobalLobbyChannelCardBase(window, Point(146, 40), "global", channelName, Languages::getLanguageOptions(channelName).nameNative)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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labelName = std::make_shared<CLabel>(5, 20, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, Languages::getLanguageOptions(channelName).nameNative);
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}
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GlobalLobbyMatchCard::GlobalLobbyMatchCard(GlobalLobbyWindow * window, const GlobalLobbyRoom & matchDescription)
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: GlobalLobbyChannelCardBase(window, Point(130, 40), "match", matchDescription.gameRoomID, matchDescription.startDateFormatted)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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labelMatchDate = std::make_shared<CLabel>(5, 10, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, matchDescription.startDateFormatted);
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MetaString opponentDescription;
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if (matchDescription.participants.size() == 1)
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opponentDescription.appendTextID("vcmi.lobby.match.solo");
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if (matchDescription.participants.size() == 2)
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{
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std::string ourAccountID = CSH->getGlobalLobby().getAccountID();
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opponentDescription.appendTextID("vcmi.lobby.match.duel");
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// Find display name of our one and only opponent in this game
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if (matchDescription.participants[0].accountID == ourAccountID)
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opponentDescription.replaceRawString(matchDescription.participants[1].displayName);
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else
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opponentDescription.replaceRawString(matchDescription.participants[0].displayName);
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}
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if (matchDescription.participants.size() > 2)
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{
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opponentDescription.appendTextID("vcmi.lobby.match.multi");
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opponentDescription.replaceNumber(matchDescription.participants.size());
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}
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labelMatchOpponent = std::make_shared<CLabel>(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, opponentDescription.toString());
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}
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